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a very disappointing bug :(

Discussion in 'rFactor' started by Ryan Hayes, Jan 14, 2012.

  1. Ryan Hayes

    Ryan Hayes

    for anyone who the FSONE 2008 F1 season mod on rFactor, have you noticed no car will go the distance of a FULL race? ive done three full races (all 60 lappers around Silverstone) and about 12 cars all grind to a halt around lap 39/40 (most of the time including mine, but i carry on with the broken engine anyway...) then the safety car comes out and the remaining cars all drop out and the race is over by lap 43... Is there a patch or anything to resolve this or is the only remedy to remove technical falures? i hope something can be done :(
  2. Teemu Toikka

    Teemu Toikka
    Not so Flying Finn

    Are you running on full boost? And do you rev the engine all the way to 19 000rpm? If both are yes, I'd suggest trying the opposite.
    F.e With CARTfactor you wont survive long if you run with full boost and rev the engine hard
  3. Ivo Simons

    Ivo Simons

    Believe it has to do were you have your Mechanical Failures set on.
    Time scaled gives problems i believe. :)
  4. Childcar Racing

    Childcar Racing

    Change the Engine INI settings and change the mechanical failure rate. That's what I did to sort the bug out