Guys to avoid further discussion. Paul jumped the gun here as we briefed all the drivers via a conversation message that we go with in-game cutting rules as AMS has some if not the best build in cut detection. You can go as wide or as tight as the game reasonably allows you. We had the question in the preQ at Suzuka if you can plough through the gravel trap and short cut and win time: no, you can't. For the rest we go with the in game cut detection which prevents you to gain time around the track. So please ignore the post with the quote from the rulebook.