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MGP14 2015 SEASON MOD - ALL 3 CLASSES UPDATED 7.1

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as you can see, the number on Zarco's bike needs to be updated, but the rest of it works flawlessly now speedwise!
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rkh updated 2015 SEASON MOD - ALL 3 CLASSES UPDATED with a new update entry:

Complete Moto2 Overhaul + general A.I. adjustments

Here is now the update. Fore detailed changes and additions see my latest post. :ninja:

Installation:
1. A clean MotoGP '14 installation is recommended
2. Use mixfile remixer to extract your CONTENT.MIX (located in steam/steamapps/common/MotoGP2014/DLC/DLC01/, your MENU.MIX (located in steam/steamapps/common/MotoGP2014) and finally your DATA.MIX will just be overwritten (located in steam/steamapps/common/MotoGP2014).
3. Once extracted you will now have 2 folders wherever you...

Read the rest of this update entry...
 
Again, this is for MOTO GP and MOTO 2 class ONLY!!! Grab the new liveries such as Rabat's bike, Crutchlow's updated bike, etc. where they are available. ENJOY the Mod and these pics! After a crazy tight qualifying Zarco takes it home in Jerez.
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there was an issue with re-packing which is now fixed. Brake values and lean angles have been adjusted.
 
"A.I. Difficulties file (Realistic was set to 981 by Milestone.."
I can't remember if I set 0.981 in my mod or it was by default. Anyway now it's 0.991
hey man!! good to see you again!!! Yes, it was default. What was Milestone thinking?? Great job you did with the lap times again - I tried many different settings myself, as you know anything else you tweak in the physics affects other aspects of the game. Right now, I am very happy with the 2015 Mod and the main reason is you always provide a GREAT starting point. I just wish the latest Zarco bike texture mod would have been for the Kalex bike I edited and not for Caterham. It would be nice, because honestly, I will play the modded 2014 version for a while to come, past the new release, because until modding for the 2015 version is complete, this will be a better option. See that latest video?? Looks like a train ride instead of a MotoGP bike ride. So awfully disappointing...just wait until Jonix and I make our own game...muahahahaha
 
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Apologies about the technical issue in the previous 5.4 + 5.5 versions. But, all fixed now and I decided to do another overhaul. This will probably do it until '15 comes out. Version 6.0 is now available and features many changes and I implemented something after reading an interview with Dovi!! ENJOY!!!
 
Danilo Petrucci wrong name is displayed: Petruci
Anyway I can do a 1.29.700 in Valencia in my very first lap of the FP (the real pole lap is around 1.30.5), I really love this 2015 mod, but I will use for a while my Physic mod: with my DATA.MIX it's really hard to build a crazy lap time.
 
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rkh updated 2015 SEASON MOD - ALL 3 CLASSES UPDATED with a new update entry:

Major changes in Moto3 and minor changes in Moto2 + MotoGP

This will be the last big update regarding rider names, team names, stats, riders/team performances and some physics and A.I tweaks. An update regarding A.I. Drivers can be expected, however. Most likely after Catalunya.

Moto3 most notable change:

1. HANIKA is just not cutting it in real life right now, and Oliveira is doing really well. I decided to switch the two and move Hanika to where Oliveira was. Works great now with the vehicle key.
2. Khairuddin is back in the game...

Read the rest of this update entry...
 
Can you update the graphics menu?
for example:if you choose ajo near the bike in the menu there is logo of rba etc
It would be to change:
Logo of:
AJO(with RBA)
LOI(RW RACING)
KHAIRUDDIN(DRIVE M7)
ZAIDI(TASCA RACING)
also logo in the box..

SO WILL truly complete.
 
Can you update the graphics menu?
for example:if you choose ajo near the bike in the menu there is logo of rba etc
It would be to change:
Logo of:
AJO(with RBA)
LOI(RW RACING)
KHAIRUDDIN(DRIVE M7)
ZAIDI(TASCA RACING)
also logo in the box..

SO WILL truly complete.
I don't have the chance to do that. Same as I cannot change the # numbers on the actual bike...I would love it if someone could help in this matter. But I have a feeling 12 days before release of '15 nobody really cares...
 
I managed to update all TEAM LOGOS that needed it. Not perfect because the rider's number sometimes blocks a small section of the logo, but better than before for sure. :ninja:

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and while I was tinkering I started to figure out how to give Zarco his correct #5 at least...will try and update all the major riders changes that way. This will "truly" complete the 2015 Mod ;)

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