2way wont load on any mode for me, must be something the issue. Any ideas guys?
PROBLEM FOUND
PROBLEM FOUND
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More info on your problem would help - which version of LAC, error messages, sequence of events, screens (use "Print screen" button and paste into "Paint" to save it). Make sure you try troubleshooting using unmodified cars only.2way wont load on any mode for me, must be something the issue. Any ideas guys?
If you happen to stump on a problem using this traffic with the new v1.2 there is a solution - don`t follow exactly the instructions for installing the LAC 1.2 and don`t delete the old v1.0. Instead just place the contents from the .7z "\MODS\LA Canyons 1.2 - Main\content\tracks\la_canyons\" into the track`s folder and replace the old files. That leaves the old one-way traffic almost intact (except the map goes blank). My layout was based on a "traffic_oneway_normal" and the model...
Actually the number of trees and pines is the same, bushes are much less, but mainly the shadows of the hills and rocks in 1.2 is wrong and it makes it too evident that there is less vegetation. The decrease in veg details is needed to compensate the performance hit of the new stuff (ie. the road overlay of dirt and cracks, the new textures). Overall the load on the GPU stays the same between 1.0 and 1.2.>After testing the new free v1.2 I find differences to be in favor of keeping the v1.0 as the new one has less vegetation and is missing the traffic.
LESS vegetation? Do you have world details on max? I feel like there is much more vegetation now.
This includes all needed to have the same 2way layout working with LAC 1.2 in Track day with or without "AI flood". To install unzip in "..\content\tracks\" and confirm the merging.
Try with the updated 2way. It is for the new LA Canyons v1.2.I need help. I don't know what I'm doing wrong, but when I want to start track day on LAC - Traffic 2-way, the game crash (Race Canceled) is mod problem or I'm doing something wrong (I'm new to assetto corsa but I have basic mods and programs)
now work thx for helpTry with the updated 2way. It is for the new LA Canyons v1.2.
Gotta love the new air trafficthe new stuff
truth is, there's never enough bushes !!Actually the number of trees and pines is the same, bushes are much less, but mainly the shadows of the hills and rocks in 1.2 is wrong and it makes it too evident that there is less vegetation. The decrease in veg details is needed to compensate the performance hit of the new stuff (ie. the road overlay of dirt and cracks, the new textures). Overall the load on the GPU stays the same between 1.0 and 1.2.
I did. It`s working well but another thing is even better - changing the material properties of "terrain_01" and the various trees and bushes to make them blend. With CSP config I managed to get almost the same blend as it was in 1.0 which was spot on. Otherwise the new ones look too bright veg over a dark background, in any weather and time of day.replace the main_bushes.kn5
You mean the ksEditor limit I guess but have you considered the option of exporting to .kn5 from 3DSimED? It`s much hated as a ripper`s tool but on the other hand it is often a useful middle in my workflow between Blender and ksEditor. True, it doesn`t understand material properties from the .FBX but the workaround is making a small sample object in ksEditor for adjusting the look of the material and then duplicating it`s values in 3DSimED for the much bigger model.i'm limited to the 65k faces when making a chunk of bushes.. and it's very annoying and limiting.
Sounds like you are not using Track day and the AI`s are retiring from the race. Post more info what mode you use, which version of the hints, AI flood settings...sit frozen on track and or just stop driving for no reason
Sorted it now, sorry for the bother.More info on your problem would help - which version of LAC, error messages, sequence of events, screens (use "Print screen" button and paste into "Paint" to save it). Make sure you try troubleshooting using unmodified cars only.
If I owned the VIP version I could answer but no, I don`t. Still some other RD member reading this thread could give some more info...How is this different from the recently released two way traffic on the main loop provided by the gold and platinum versions of LAC 1.2 by Phoenix?
Sorry but the thread for LAC is 107 pages now. Better if you attach screen of the hints (Alt+Print Screen -> paste and save in Paint). Or test loading without the hints (rename to "ai_hints.ini-" temporarily), disable "New AI Behavior", use only unmodified cars to test... Hints don`t discriminate between 1.0 and 1.2 of LAC, they work the same.i use the hints version that is for v1.2 (has speed limits etc and is only one in la 1.2 discussion thread)