Hello,
Perhaps some one here can help me with 2 questions, thanks in advance.
1) The car engine info in game doesn’t seem to be very precise, where and how can I see the real in game engine performance? (In likes GTR2 power and torque bands, although I don’t need the graphics, the values would do).
For instances, on my game version (STEAM), the GT club Gillet Vertigo is listed in the info as:
3200 V6 24V
375 bhp 8250 rpm
410 Nm 7000 rpm
But in game, its red line starts at 6500 and the rev limiter tops at 7100 rpm and sure seem to me the torque pique is about 6000 rpm when I’m driving it ?!?
2) Not much of a question, but kind of a wonder…
I see that in public servers F3000 and FBMW are very popular.
I’ve tried both models and, well, the physics are a joke, right?
It’s a bit like the extreme something class cars, they are fantasy; I just wonder why they call it F3000 and FBMW…
It just feels I’m driving those electric cars on rails in a fair; they turn, brake and accelerate when I want and never complain a true dream car…
I’ve no experience of open wheel cars, well, except a 125 cc 2T TM Kart and sure I don’t remember it has being “easy” (to me a dirty biker, it was a fun and vicious small machine on 4 wheels).
So, the question for any of you with experience on these formulas (however small it might be), is: Is this physics behavior on GTREvo right? Do they really behave "more or less" like this?
The old Clay’s Formula 1 record of the Nord is 7:05 on a 312 T (3000cc too)…
I bet many of you can go below 6:30 on a F3000 with this game!
Regards,
Perhaps some one here can help me with 2 questions, thanks in advance.
1) The car engine info in game doesn’t seem to be very precise, where and how can I see the real in game engine performance? (In likes GTR2 power and torque bands, although I don’t need the graphics, the values would do).
For instances, on my game version (STEAM), the GT club Gillet Vertigo is listed in the info as:
3200 V6 24V
375 bhp 8250 rpm
410 Nm 7000 rpm
But in game, its red line starts at 6500 and the rev limiter tops at 7100 rpm and sure seem to me the torque pique is about 6000 rpm when I’m driving it ?!?
2) Not much of a question, but kind of a wonder…
I see that in public servers F3000 and FBMW are very popular.
I’ve tried both models and, well, the physics are a joke, right?
It’s a bit like the extreme something class cars, they are fantasy; I just wonder why they call it F3000 and FBMW…
It just feels I’m driving those electric cars on rails in a fair; they turn, brake and accelerate when I want and never complain a true dream car…
I’ve no experience of open wheel cars, well, except a 125 cc 2T TM Kart and sure I don’t remember it has being “easy” (to me a dirty biker, it was a fun and vicious small machine on 4 wheels).
So, the question for any of you with experience on these formulas (however small it might be), is: Is this physics behavior on GTREvo right? Do they really behave "more or less" like this?
The old Clay’s Formula 1 record of the Nord is 7:05 on a 312 T (3000cc too)…
I bet many of you can go below 6:30 on a F3000 with this game!
Regards,