New thread time. Started this some time ago after being inspired to give @mantasisg's Merc W125 a friend. Only able to work on it intermittently, but its been nicely progressing over time and is soon ready to go in-game with the first textures. Model is nearing completion, just missing a few small details inside and out. UVs are not far off, most stuff is unwrapped and just waiting to get organised, obviously I need all the model totally finished to finalise those. I really hope I do the model/textures justice, as I think it could be a real treat to experience this thing in VR from the cockpit - to my knowledge I dont think there is any other sim out there with this car! Physics is very WIP. Hopefully with some luck and a whole lot of peer pressure, @aphidgod can lend a reluctant hand I don’t really have the time nor knowledge to properly do the physics justice. As you would expect there is little in the way of hard data, though there are some reasonable targets I have collected from books that should be useful. Right now its super tricky to drive… And it should be - it was always known to be - but I’m thinking it’s a bit too much for now. SFX - non-existent, like the majority of mods. Will release with kunos SFX if need be (send suggestions, it’s a very low revving V16 (5k redline)… so not many great options), but of course it’s a shame to release something like this without decent SFX. I'll keep this thread up to date as and when I make progress on the final stages. Should come to life soon once I get it textured up and ingame.