1 thing you'll wish for the F1 2020 game

Gaara CewoFan

@Simberia
Original poster
Mar 23, 2019
467
33
19
You can wish for the F1 2020 game.

My wish: 1994 season edition (including all of the drivers for every race) (but Tyrrell logo instead of Mild Seven, Footwork logo instead of Marlboro since Codemasters is against tobacco/alcohol sponsors in F1 game) (1994 season tracks like Pacific, Imola, Magny Cours, old layouts of Silverstone, Hockenheim, Spa etc., Estoril, Jerez & Adelaide), (driver swap option).
 

MRGreeny74

25RPM
Feb 24, 2017
45
33
47
I have just one wish : Please no more Lags/Stuttering/FPS-Drops during Gameplay. It´s a problem for years. This year, it´s become even worse.
 
Mar 1, 2016
71
41
39
Well not one but a few.

1. Implement VR support ( I dont use it but a lot of people do).
2. Implement triple screen support.
3. Implement mouse support.
4. Virtual mirror with option too turn on&off.
5. Tier flex ( simulate tier flex in corners and overall).
6. Flatspots ( simulate flatspots when locking brakes this will make people drive more carefully and not just dive-bomb in to corners).
7. FFB i general needs to be improved in all areas TBH.
8. Optimization ( like MRGreeny74 wrote Lags/Stuttering/FPS-Drops need to be fixed from the start).

Thats a start I think but they will never read this anyways so just a waste of time :roflmao:
 
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PickledAvenger

50RPM
Premium
Dec 10, 2018
61
56
Virtual mirror
Same HUD in cockpit as TV Cam
Option to move nose camera horizontally
Option for dedicated server for online
 

Leonardo Chaves

1000RPM
Oct 11, 2010
1,189
426
38
In order.

Laser scanned tracks.
Virtual mirror.
Better FFB or at least more configuration options in this department.
 
Last edited:

spengi

1RPM
Apr 23, 2018
1
1
25
Classic tracks like Magny-Cours, Imola, Turkey, Nürburgring, etc. but also newer ones, like India.
Then Track order change and track removal/addition each year in career mode.
 
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Ho3n3r

5000RPM
Oct 20, 2010
5,592
1,859
1. Car upgrades/rule changes that work the correct way

I.e. Alfa/Haas should never have a stronger engine than Ferrari. It should be developed together and made stronger for everyone. And then when rule changes come, you shouldn't be able to preserve your R&D progress, it should just be removed like in reality, and you have to work from a base again for the next season for those affected parts. Look at 2014, for example - the cars were multiple seconds slower than in 2013, precisely because they couldn't retain all the previous downforce they had by "preserving upgrades", but in the game, even a massive rule change affecting all departments can be countered.

2. Better reliability for AI drivers

I've done 4 races in my career mode, Hamilton has retired twice - probably more than the amount of times he's retired in real life since the start of 2017. It seems way too random.

In 2018 career modes on Youtube, some drivers retired like 10 times a season.

3. More advanced damage

An obvious one, but in case it's unclear, parts that don't currently get damaged, are the floor, diffuser, sidepods and the rear wing. Especially the floor gets damaged in real life.

4. Kerbs/sausage kerbs/anti-cuts need to be realistic

Monza is a good example. You can drive over the above-mentioned items like they aren't even there because, well, they basically aren't.
 

BMW racer

1RPM
Aug 25, 2017
9
0
41
Instead of this boring,bad sounding F2 cars,re-release the full 2010/11 season,and so on till 2013 f1 season,with this better game engine and graphics! That would be awesome! All for the real F1 fans!
 

Janos

10RPM
Premium
Jan 17, 2011
14
9
all Codemasters F1 season with F1 2019 game engine/graphics, and mouse support in menu/car setups etc
 

Ho3n3r

5000RPM
Oct 20, 2010
5,592
1,859
1. Car upgrades/rule changes that work the correct way

I.e. Alfa/Haas should never have a stronger engine than Ferrari. It should be developed together and made stronger for everyone. And then when rule changes come, you shouldn't be able to preserve your R&D progress, it should just be removed like in reality, and you have to work from a base again for the next season for those affected parts. Look at 2014, for example - the cars were multiple seconds slower than in 2013, precisely because they couldn't retain all the previous downforce they had by "preserving upgrades", but in the game, even a massive rule change affecting all departments can be countered.

2. Better reliability for AI drivers

I've done 4 races in my career mode, Hamilton has retired twice - probably more than the amount of times he's retired in real life since the start of 2017. It seems way too random.

In 2018 career modes on Youtube, some drivers retired like 10 times a season.

3. More advanced damage

An obvious one, but in case it's unclear, parts that don't currently get damaged, are the floor, diffuser, sidepods and the rear wing. Especially the floor gets damaged in real life.

4. Kerbs/sausage kerbs/anti-cuts need to be realistic

Monza is a good example. You can drive over the above-mentioned items like they aren't even there because, well, they basically aren't.
5. Giving Red Bull a Honda engine

https://www.reddit.com/r/F1Game/com...dies/?utm_medium=android_app&utm_source=share
 

Rapier22.CM

25RPM
Oct 15, 2013
25
0
22
No development ceiling
- Every season team's performance is reset to a certain point, the pecking order is based on how many you invested at the end of the previous season

That way at the end of Season 10 we still can have Racing Point leading the Pecking order instead of the usual Mercedes
 

Gaara CewoFan

@Simberia
Original poster
Mar 23, 2019
467
33
19
More things that I want for F1 2020:

Track change for every season (For a example Fuji in Season 2,Okayama in season 3, Jerez in season 4 etc.), Formula E game mode, Driver creation like FIFA, helmet/livery import for PS4 like PES, Edit mode, Ultimate team mode etc.
 

derp6445

10RPM
Jun 18, 2019
20
10
1: Classic tracks
2: Cheaper to buy (not $80 CAD, more like $50 CAD)
3: Less bugs
4: Better multiplayer (don't play much online)
5: BETTER INTERVIEWS
6: Random engine failures for players (and better reliability for the AI. Hamilton retired only once since Australia 2017 in real life, he should not retire 5 times in a 21 race season)
7: Official HUD
8: Less DLC and more in-game content
9: Calendar changes (Monza in S1, Imola in S2 and so on)
10: AI that actually drive normally instead of rear ending you.
11: Realistic models of the tracks
12: AI needs to be faster at some tracks
13: Graphics editor like MotoGP 19
14: Helmet cam and VR
15: Better damage model (F1 2000 on the PS1 has better damage than F1 2019)
16: Manager career like MotoGP 17
17: Higher GPU requirements (from GT 640 to the GTX 760 or something)
18: Entire 1995 season contents (depends on licensing, I want to race the old circuit of Montréal)
19: Levelling system like the older MotoGP games
20: Finally, performance resets (In 2014 the cars were 5 seconds slower than 2013 or something like that, or 2004 cars being 4 seconds faster than 2003)
 

Energy Games

25RPM
Feb 18, 2016
40
19
I have way to much wishes for F1 2020 but one would be a full classic season (f.e. the 2000 season because it's my favourite in terms of cars hehe) plus their respective circuits