Great multipurpose dash based on this dash https://www.racedepartment.com/downloads/ams2-multi-gt-dash-simhub.48255/ by NONI1991.
It features all the things i find most useful while racing.
Automatically swithes LEDS and some other features based on what type of car you drive.
Basic screen: Pit...
Information about AI settings and parameters for isiMotor2 games (e.g. rF1, GTR 2, RACE 07, AMS 1) has long been scattered across PDF documents and forum threads or hidden in the heads of experienced modders. I recently began compiling this information into text files with the goal of creating a...
This is a generic SimHub dashboard/overlay which can be used with a variety of cars, including those with hybrid drivetrains or DRS. It is obviously inspired by the HUD elements in Assetto Corsa Competizione but includes features tailored to several different simulators. Currently, it has been...
An updated mod for Automobilista allows players to experience what driving Formula One Grand Prix was like 30 years ago.
Niels Heusinkveld has released a physics update to the Grand Prix Evolution mod by Whillis that recreates the driving experience from Geoff Crammond's Formula One Grand Prix...
Coudln't find a pit board, so I made one.
Feedback are welcome. Free for you to modify it to your liking.
Gives you the info for 8sec (possible to modify).
3 screens :
Practice : Number of laps, Position, gap to 1st with the best lap, and your last lap.
Qualifying : Time left, Position, gap...
We are interested to learn from the RaceDepartment Community how our members see their own racing skills as sim racers.
To keep things easy we have identified three skill levels that should fit the description and we like to ask you to submit your vote to the attached poll.
Rookie - you...
Hi guys :)
There is the Red Bull RB18 2022 for Formula Ultimate in AMS.
Extract and copy the GameData and Series folders to your game directory. Replace files if necessary, you won't have any problems later.
In the game, select the F1F2022 logo from the second page of the different vehicle...
Anyone know why no matter which way i load AMS2 up from steam(Quest VR vs Flat) , it always seems to use the same settings config file?
I'm sure it used to use graphicsconfigdx11.xml for flat screen, and graphicsconfigoculusdx11.xml for Quest VR.
Its a pain as I have to change my...
I have several mods downloaded and have a minor inconvenience when jumping from one mod to another... I constantly have to change the force feedback from positive dirn to negative direction or vice versa. Also certain mods i like to adjust the ffb strength... again none of this info is...
What does adjusting the "ride height" do? Does it deflect the spring and damper more or less, or does it "attach the suspension lower or higher"? Do the arm angles change when adjusting ride height? Why does the wheel orientation not change?
Where is ride height referenced from? If I have it 0...
Original MOD: Formula Truck 01-07 for F1 Challenge 99-02 MOD by VSM.
Converted by João Gilberto
Installation: copy GameData and Series folders to the main game folder.
Teams use the original files from Formula Truck 2013 and (sound, physics, camera,...) But, Installing this mod is without...
I have a problem and I need your help: when a multiplayer race ends, the AI takes control of the car and I cannot drive it.
I did research in the PLR and in the Multiplayer.INI but found nothing to disable it.
Could you tell me how to do it?