ai

  1. spitzanu

    AI for Melbourne Formula 1 2022 Extension by Pyyer 2024-01-06

    This AI is for Pyyer's Melbourne 2022 extension which can be found here: https://www.racedepartment.com/downloads/melbourne-formula-1-2022-grand-prix-add-ons-extension-for-melbourne22-track.50114/ The original track is by Polska Liga Simracingowa (can't share the link to the track, but you can...
  2. spitzanu

    AI for Ascari Race Resort 2024-01-06

    This AI is for this track: https://www.racedepartment.com/downloads/ascari-race-resort.55773/ Original: Improved AI line times: When I saw the AI drive here I thought it's an amazing AI line, so smooth, using the whole track in a lot of corners. I was only bothered by them not straight...
  3. spitzanu

    AI for Adelaide 2021 2024-01-08

    This AI line is for the track adelaide2021 by CrisT86 & Pugsang (based on the original 2011 by Tewie) Original times: New AI line times: - as you can see, massive improvement for all types of cars - I could've made them a little faster by hitting the curbs more in the first part of the lap...
  4. spitzanu

    AI for Algarve International Circuit 2.7 V1

    The AI wasn't too bad already. The glaring issue was them slowing down way too much for turn 1 and not using the whole track on exit. The line is now way smoother through there. They were also generally not using the whole track in a lot of the corners. Original times: New AI line times: -...
  5. George Red

    New AI data for Le Mans 1982 0.9

    What: As requested, a new ai_hints file for Le Mans 1982 from right here on RD. (I found the the fast_lane to be good). Some cars suffer from the same unfortunate combination of a high top speed and historic brakes as seen in Le Mans 1967. The hint file makes all cars - sort of - 'lift 'n coast'...
  6. lccst

    Cars don't follow pit line from pits??

    Hi there, I've got an issue where when in track day on my custom made track, the ai cars don't follow the "pitlane.ai" line and instead are just driving into the side wall. my assumption is is that they are just trying to go directly into the fast lane line but why wont they follow the correct...
  7. INTERLAGOS: Home │ SENNA TRIBUTE

    INTERLAGOS: Home │ SENNA TRIBUTE

    IMPORTANTE: "Antes de qualquer coisa, a voz do Senna neste vídeo foi gerada por IA com base nas entrevistas existentes e o roteiro foi criado a partir de fra...
  8. Richard Lofthouse

    Barbagallo V8 Supercars Ai L+R Fast Lane 1.2

    Barbagallo Raceway V8 Supercars Ai L+R Fast Line Pit line ((its the version with pit lane on the right)) Unzip and place inside Barbagallo track folder
  9. Richard Lofthouse

    Adelaide Ai L+R Pit fast line V8 Supercars 1.2

    Adelaide Ai L+R Pit fast line New Pit line Fast Line L+R Boundaries Hints file Track Adelaide 2011 + Updates (CrisT86___Pugsang_-_Adelaide_2021_v1.1_by_CrisT86___Pugsang_for_AC_1.16.4) Unzip and place in track folder 100% Strength 0% Aggression ***Turn off new Ai in content manager
  10. MrXANA91

    Apps Question for devs/modders - AI cars in multiplayer servers

    Hi everyone, The question : would it be technically possible to mod servers or clients to be able to add AI cars in multiplayer servers, and if so, how hard would it be? Introduction I have been playing and enjoying multiplayer Assetto Corsa for quite some time now. Some friends of mine...
  11. Richard Lofthouse

    Sydney 500 New AI V8 Supercars 1.2

    Sydney 500 New AI V8 Supercars (sydney_500 Homebush track) New L+R lines fast line pit line Hints file copy into track folder Old track with its faults but still good racing 97-97 Strength 0 Aggression New Ai turned off in content manager Sorry couldn't be bothered doing a video))
  12. Richard Lofthouse

    AKV8 Gold Coast track V8 Supercars Ai 1.2

    AKV8 Gold Coast track V8 Supercars Place files in track folder L+R fast line pit line Hints file its a bugger of a track, but hopefully okay)) 96.8% Strength 0-40 Aggression **Note- Turn off New Ai in content manager
  13. Richard Lofthouse

    Newcastle Improved Ai V8 Supercars 1.2

    Newcastle Improved Ai V8 Supercars (vra_newcastle_500_2019_1) New Pit line L+R Fast line Hints file 98% strength 0 Aggression **Note- Turn off New Ai in content manager Also Run the Newcastle extension update and then copy files across...
  14. Nuzzi

    Tracks Better AI for F1 Tracks

    Nuzzi submitted a new resource: WIP: Better AI for F1 Tracks - Better AI Lines & Boundaries for F1 Tracks Read more about this resource...
  15. Nuzzi

    Better AI for F1 Tracks 1.8

    Welcome! This mod brings better AI Lines and Boundary files for all Kunos (Default AC) F1 Tracks, plus some mod F1 tracks. The AI will race significantly more realistically. See the full list of tracks included lower down! Kunos F1 Tracks Included: Barcelona (Moto Layout) Imola Spa...
  16. R

    Circuit de Barcelona-Catalunya (fenryr) Faster AI 1.0

    Faster AI for fenryr's extension for Kunos Barcelona track. This is the laser scanned 2023 Version without the last chicane. It's free on the Patreon. Fast Lane + Sidelines + Hints Optimized for GT Cars. It was tested with AC Forum SK's and The Racing Rat's LMDHs, RSS GT3s and F3, VRC...
  17. T

    Assetto Corsa AI DRIFT - Ultimate AI Drift Cars vol #1 1.0

    ASSETTO CORSA AI DRIFT - ULTIMATE AI DRIFT CARS vol #1 ... I'd like to introduce the first batch of AI Drift conversion car settings, where the conversion has resulted in the best performance in terms of factors such as drift angle, speed, overall stability ...etc. - Naoki Nakamura D1GP S13 -...
  18. T

    AC AI DRIFT Conversion - Modified AI Line BARCELONA MOTO 1.0

    This is a modified AI Line data for AI DRIFT Conversion https://www.racedepartment.com/downloads/assetto-corsa-ai-drift-car-conversion.63751/ BARCELONA MOTO LAYOUT (fast_lane.ai; pit_lane.ai; ai_hints.ini - you'll need the original track installed)...
  19. T

    Assetto Corsa AI DRIFT Car Conversion 1.0

    ASSETTO CORSA AI DRIFT ... AI Drifting, well, it's not really drifting, is it? ...but it's looking better with every attempt, and it's definitely great fun to have those silly AI drivers on the track. This is actually my third attempt at getting the AI to go sideways; the previous two...
  20. Gran Turismo Sophy Goes Sideways

    Gran Turismo Sophy Goes Sideways

    During the latest official Gran Turismo 7 esports event in Amsterdam, a new demonstration of Sony's now famous racing AI was performed. It took everyone by surprise: Sophy was not just going super fast on an ideal racing line, it was drifting. Image credit: Polyphony Digital Some observers may...

Latest News

How long have you been simracing

  • < 1 year

    Votes: 380 16.2%
  • < 2 years

    Votes: 258 11.0%
  • < 3 years

    Votes: 250 10.7%
  • < 4 years

    Votes: 182 7.8%
  • < 5 years

    Votes: 306 13.1%
  • < 10 years

    Votes: 262 11.2%
  • < 15 years

    Votes: 168 7.2%
  • < 20 years

    Votes: 130 5.5%
  • < 25 years

    Votes: 101 4.3%
  • Ok, I am a dinosaur

    Votes: 307 13.1%
Back
Top