ac

  1. Sekinvr

    Tracks _Undisclosed Location

    Sekinvr submitted a new resource: _Undisclosed Location - Custom Track made using blender 3.5 Read more about this resource...
  2. Sekinvr

    _Undisclosed Location 0.2

    Made a Track using Blender and KsEditor. Still a work in progress for now, hope you enjoy and as always, any tips on improvement are greatly appreciated. Special thanks to: VRVibes Ruckup Media Maddy.VR TonyStarkVR
  3. Tenah72

    Carbon fiber skin for LP SWB Zagato GT3 '24 1

    here is my first skin. This is a simple carbon skin for the zagato with a custom photography made by me. I decided to post it beacause i fount it nice so i hope you like it too
  4. raunakp

    Nissan gt3 Gran turismo movie skin 1

    This is not an accurate skin its more like an inspired skin from the Gran turismo movie The car used in this skin is the original kunos nissan gtr gt3
  5. Gigiboss

    Wheel FFB Gain problems - G29

    Am i the only one with this type of problems ? I wanted to see how it would feel with more FFB Gain, i usually play with 20% Gain. In the video the Gain is set at 128% but i have the same problems even at 50%. I use LUT and i did all the process. And in GHub the spring strenght its Off. Some...
  6. Botmeister

    Sim Racing Roulette 1.0

    Is choosing a car/track combo giving you stress? Is GT3 on Monza getting boring? Is your friend picking the same combo every Friday night and you're starting to hate him for it so now you'll have to take drastic measures yourself to make this digital friendship work by introducing a little...
  7. Botmeister

    Yet Another Dashboard 2.0

    Description - AC, ACC, AMS2, LMU and RF2 - No plugins required - 854 x 480 or any 16:9 device - Dashboard with 3 screens and 1 extra function for each - Broadcast with 1 screen and a portrait 9:16 version - Overlays available for Dashboard and Broadcast Requirements SimHub - SimHub version...
  8. LentilFilters

    Lentil GT PPFilter 1.0

    Hi! My name is Lentil and as some of you know, I have been making filters for the past few months. I started this project of making a PPFilter for Assetto Corsa that looked somewhat like GT7. I've been working on this project for a few months and think it's at a point where I can release it for...
  9. ADRjEN

    Oracle Red Bull Racing 2023 Winner Concept Livery 1.0

    After Red Bull won its 6th constructors' championship title and Max Verstappen won his 3rd drivers' championship in a row, I decided to make a concept livery for Red Bull that they could use for at least one future race to celebrate their dominance in F1 in the 2023 season. My concept paint...
  10. Kutarinkushi

    Rikuhachima Aru Pagani Huayra BC 2023-09-14

    Skin for Rikuhachima Aru
  11. E

    Blind Spot Overlay 2023-09-11

    This is extremely helpful and very simple to use overlay for your favorite sim. If you racing on single monitor you can't see others it's even helpful on triples. So I made this Blind Spot Overlay to solve this problem. How to use: Just place it on corners left and right. For me working best to...
  12. E

    Rain physics

    The latest updates of CSP and Pure makes it impossible for me to drive in the rain, or any kind of track wetness. (driving Formula cars, with full wet tires) This was entirely possible -- and highly enjoyable -- on v1.80p218 and Pure .180. I've already tried un-checking 'Use extended physics'...
  13. C

    Warden Law Circuit 0.6

    Welcome to Sunderland, and the Warden Law circuit. The track is 1.2 miles long with some nice decoration around the track. I couldn't see any Warden Law mods on here so I made my own since its my home track and I want to practice so I can get better at it. The video is a preview of version 0.6...
  14. Full Pace Simracing

    Pacelogic - The Swiss Army Knife of Simracing 2.3

    ---------------------------- Pacelogic 2.0 is now featuring RRRE! ---------------------------- Pacelogic is your swiss army knife for simracing. Was started as a simple lap timer has now over 14 pages of useful information about your car, the session and controls. It works nice as a dashboard...
  15. Full Pace Simracing

    Pacelogic - The Swiss Army Knife of Simracing 2.3

    ---------------------------- Pacelogic 2.0 is now featuring IRacing! ---------------------------- Pacelogic is your swiss army knife for simracing. Was started as a simple lap timer has now over 14 pages of useful information about your car, the session and controls. It works nice as a...
  16. halljaq

    Audi Sport Evo II Livery (Audi R8 GT3 EVO II) V1.0

    THIS IS FSR's AUDI!!! (NOT RSS!!!) Boonatix: Audi's prototype livery. As usual, I was just inspired and motivated to take up the challenge and replicate it as good as possible. Following countless hours and days of refining, here is the custom livery replica for the current Audi R8 GT3 car...
  17. U

    General UHD on FHD monitor?

    Hi all, I had a thought and I am not sure if it is stupid or doable, so here it is. Btw, I have not found anything about this specific idea in the forum yet and hope I´m doing everything correctly here. Otherwise, let me know please. So, atm I play AC with CM on my laptop (i7, rtx3070ti, QHD)...
  18. andreevpp

    Tracks Cars driving past the blender/ac wall

    Guys, how are you? I'm venturing out creating the race track in my city, I'm having trouble creating the walls around it, I put a cube mesh and the cars pass through it instead of crashing, can anyone help me? I don't even know how to look it up on the internet. and one last detail, the track...
  19. S

    Vr wont let me move ingame

    I recently got a oculus rift it works fine in the menu by itself. Assetto corsa works fine by itsself. But when I start steam vr and get into the game, I load into the pit but I cant move or anything like that. When I turn my head anywhere there is just black bars and the game just loads...
  20. TheNuvolari

    Cars Analog instruments needles are in completely wrong location in-game despite working perfectly in ksEditor

    Hey everyone, I am finishing my Lamborghini Urraco mod but when I make the analog needles animated it shows just fine in ksEditor but in game the needle is in a completely wrong position. In ksEditor (full capacity, 80L): In-game (full capacity, 80L): Empties/nulls/dummies are named...

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