WRC Generations Review | 4.25 Right, Don't Cut!

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KT Racing has been working on the WRC franchise for years. However, since the impending switch of the rights to the WRC name to Electronic Arts and Codemasters is imminent, this is the last Nacon and KT Racing WRC Game. How did they do? Did they manage to create the magnum opus they wanted?

Over the next few pages, let me give you my detailed thoughts on several of the games' quirks. Let's take a deep dive into WRC Generations.

DISCLAIMER: This is the first ever WRC Game I played. So you will be getting a fresh perspective on the whole franchise.

If you wish to leave your own review for this game you can submit it here.
Next page: Controls - 4.5/5
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of tracc.eu, a sim racing-related service provider and its racing community.

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Pros: - the best stage design in any rally game ever, and it's really not even close. The number of stages is definitely one of the main selling points for this game; a truly outstanding roster of events
- surprisingly fun career mode where finances matter just enough that you actually need to pay some attention to them, without needing to micromanage everything. Very clever design for maintenance events, wherein the distance you run during a quick sprint equates to how repaired your car gets, which I thought was a great way to turn something that could have been boring into a fine excuse for even more rallying
- massively improved performance over WRC 10
- very intuitive-feeling ffb that conveys weight transfer excellently (though has other shortcomings mentioned in the cons below)
Cons: - very poor interior car sounds, almost as though there simply isn't much bass to them. Everything is very thin-sounding and not as impactful and snarling as it should be
- interior cameras are way too rigid and jerk around in a really jarring and unrealistic way at times, like if you barely touch a snowbank
- throttle bug can be a nuisance. For me, rescaling the pedals fixed it, but for others this does not appear to work
- handbrake behaves somewhat strangely and in my opinion rotates the car far harder than it should
- game refuses to launch in fullscreen for me and i have to set it to fullscreen in the options every single time i boot
- some things like piles of rocks seem to be invisible to both the ffb and the audio. There are a lot of times where I'd expect some rocks banging against the undercarriage and rattling my wheel, but get nothing at all like I was on smooth tarmac
- seat/camera positioning is as awful as it's always been in WRC games, and they continue to refuse to put the FOV on a scale any human can make sense of
This game reminds me very much of Sebastian Loeb Rally EVO, where if your equipment fell into the narrow window of compatibility you likely had a good time with the game, and if your equipment didn't it was one of the most aggravating gaming experiences you've ever had. If you liked previous WRC games, this is basically a greatest hits album celebrating the series, so don't expect anything new and revolutionary, just a big old pile of everything you've previously come to expect from these games.
Pros: Could be good with VR
Cons: But it doesn't have VR
What are they thinking? And why is this (most important) subject not mentioned in the review here?! Absolutely insane.
Premium
Pros: Great visuals and immersion.
WRC1 hybrid rally 1 cars, plus a great selection of cool cars…
Good feeling of speed, and feedback of the cars grip, or lack of it.
Now with telemetry out of the box, and due to this Simhub support.
Surprisingly my VRS direct force pro wheel base, heusinkveld sequential shifter and pedals, AIOlogs handbrake all worked straight off… not the norm with WRC titles!
Amazing amount of content, stages and cars…
Cheaper than the previous titles in the ‘deluxe’ form.
Cons: Some strange bugs, throttle is a little janky in some cars (early escort for example).
Stage start countdown and start is a little buggy…
I really feel for many users who have had bad issue with wheels and other peripherals… it’s a bit of a lottery to what is or isn’t supported!
Can’t seem to ever get above 59fps… doesn’t matter what settings I choose?
Loving it to be fair, yes I know it is really just a compendium of previous titles, warmed over with WRC1 cars added… but I think it’s the best rally sim out there currently.
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Pros: - Rally environments do look good
- Number of Rally environments is impressive
- Lets you drive through the WRC ladder WRC-3/WRC-2/WRC
- Career mode is engaging (if you're into that)
Cons: - Car sounds
- Vehicle handling not the best for 2022
- Older recycled content looks dated
I have tried previous WRC titles, but this is the first one I have really played through career mode. I've put a lot of time into DR2 (also a lot of time into RBR but not for many years). I much prefer the vehicle handling in DR2, the cars feel like the have real weight in the handling and they behave much better when light or over jumps. Car sounds in WRC Generations are also terrible when compared to most contemporary driving games, really don't know how they are so dull and lifeless.

Vehicle models are good, although some of the classics do look slightly basic for 2022. There's a huge variety of rally environments and they don't feel like recycled stages with different textures, they do all feel unique. Some of the older returning envirments do feel a little outdated, but they do add more variety over all so it's a good addition.

I have found career mode fun to go through, it's not a slog and can be tailored to how you want to play eg. rally lengths/difficulty level.

Good overall game, but not a rally leader by any means.
(All played on controller)
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Pros: +Controller (my simucube is working right off the bat, almost...)
+All the stages from the previous WRC games
+Nice content from the previous era (206, xSara...)
+Finally they got the WCC right (somehow)
Cons: -Controller : My wheel is not recognized by the game, and make the game goes crazy and stuck to the top left, when it is.
Also Car won't move unless you apply 80% pressure in first gear...
-AI : need to dial it yourself, and still some stage are ridiclously completely off. Portugal, Sardegna, Spain, you can have a nice fight against the AI and then take them 20 sec. on the special stage.
-UI : Can't drive a single rally, nor a single stage against the AI. Also can't make your own rally/champ with all the rallies they add.
Big disappointment in the end. For a swansong from KT, that seems like a missed opportunity. They had some much to offer with everything they made so far, but still, they end with those choices.
Why no more customisations ? Let's us do our own rallies, our own champ, for F sake.
Now, the license goes to Codies/EA, and my hopes are even lower since that buyout...

The road is open for KT with V-Rally 5, now (4 was actually pretty enjoyable). I'm hoping the best for them.
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Comments

When guys are talking about WRC10 having the same issue (controller not recognized), why would I go to WRC8?
The problem seems to be there regardless of version number.
That wasn't your question though. I believe even you don't know what your point is. Whatever. Cheers.
 
Yes “unbelievable” in the year 2022…. The year where people more complaining about what they don’t have rather then enjoying what they have in life. I’m a little tired about the NO VR = NO BUY NONSENSE
In that case wheelsupport is also NONSENSE. So let's cancel that too and go back to only controller support !

That's how VR players see it. Without VR it's unplayable since most VR users don't have screens on their rigs(there are exceptions, but this is the case normally).
 
;) I would speculate that Sim Racing in general is a niche market. VR & Stand Alone rigs are therefore niches of a niche.
Fully agree. Because of all the brands that sell sim racing equipment it sometimes look different, but it is indeed a small market. BUT it's growing percentage wise quite rapidly, the same for VR and stand alone rigs, so in 5 - 10 years time it could be a different story. We'll see what the future brings.
 
That wasn't your question though. I believe even you don't know what your point is. Whatever. Cheers.
What the hell are you talking about?
What was my question...since you came here telling me I don't seem to know what it was?
I initially asked if the latest version still didn't have mouse support.
I also stated that WRC7 doesn't recognize my controller.
You jump off telling me I should switch to WRC8.
Now you're back with this nonsense about "even you don't know what your point is"
I think you are rather rude and quite presumptuous.
Get a clue.
Offer a proper answer or leave it to someone else.
 
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This arcade game is awful, poorly optimized, the controller assignments work on first launch then don't afterwards and then won't allow to be re-assigned...... just awful this game release has porting issues with button selections (like having to use the enter button on keyboard because cursor selection doesn't work) for email. also anti virus warnings for this game, like full screen needing to be toggled off and on for every time you launch the game to have full screen, like after relaunching the game the pedals throttle brake and clutch no longer being registered and not allowing to re register them and Logitech having no FFB and that was just the first 45 minutes. this is with a G29 and i also had performance issue with a 2080 super and i9 9900k so there is that too. Yes was using NVIDIA's current drivers as well but not the ones released a couple of days ago that are optimized for generation! Refunded after 45 minutes as all the day one issues in WRC 5, 6, 7, 8, 9 and 10 are all still there but generations i returned the others i kept thinking they would fix day one issues! This time i finally learned that its always going to be nothing more than a garbage bin game and I'm glad they lost the license but EA may be just as bad on the next one. There is just no way I'm going to pay them then have to work for them for free to try and resolve their game issues, indy games i can see but not whats suppose to be AAA! I hope they disappear from Earth!
 
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Works fine with my VRS direct force pro… no editing anything etc, worked right out of the box…

The only thing I had to do was set the left as ‘inverted’ for the left turn of the wheel, as both left and right when you assign them are on the same axis, so by inverting the left it works opposite to the right, that being left :)
Good enough for me. Sure beats the hell out of diving into the guts of the OS. I'll pick it up then, thanks!
 
Todavía estoy usando mi VRS DFP en WRCG sin ningún problema. También funciona WRC10, pero desea un controlador XBox para los menús. También baje la rotación de la rueda a 540° o menos y una mayor configuración de la carga de los neumáticos en el menú FFB lo mejora bastante bien. Realmente disfruto el título y los gráficos son mucho mejores que 3.5/5.
¿How did you do that? I plug in an Xbox controller and I can't control the menus to set up my VRS base, no pedals or handbrake or anything. I would appreciate it if you could tell me how you did it. Thanks
 
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Does anyone run this game with a Small Mige DD wheel? ...I can get any FBB in this game!!!

Also my Fanatec ClubSport Shifter SQ V 1.5 wont stop interfering with key bindings.
 
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Does anyone run this game with a Small Mige DD wheel? ...I can get any FBB in this game!!!

Also my Fanatec ClubSport Shifter SQ V 1.5 wont stop interfering with key bindings.
don't even know what aMIGE is, but make sure you have the shifter set in neutral before trying other key bindings.
 

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