Vrombr - First Remote Reality Racing game for smartphone in 5G

An interesting press release popped up in The RaceDepartment Mailbox this morning with the announcement that Vrombr is going to Kickstarter in an attempt to fund the further development of the Remote Reality Racing game for mobile.

In recent years we have seen a few attempts at setting up a Remote Reality Racing experience with drones but this time it's time to race cars. Please check out the PR below and lets us know your thoughts. Could this potentially be the future of sim racing?

Polyptik develops Vrombr, the first racing game for smartphones in which everything is real, the cars, the tracks, the scenery. Players take control of 1:10th scale cars to compete against other players from around the world, directly from their smartphone, in races from 2 to 30 players. With a 5G connection, latency is minimal and the experience is enhanced with additional options.

Vrombr is governed by the laws of physics and not by a pre-programmed computer and that changes everything. The game experience has never been seen through the screen of a smartphone and provides a new sensation. The objective: to cross the finish line while avoiding the opponents’ twisted moves.

In a 4 player race for example, one player is in Miami, another in Berlin, the third in Sydney and the last in Santiago de Chile. They are all connected to the same race, to a real car each, running on the same track which is located in France near Lyon, all thanks to the power of their 5G connection.

Accessible 24/7, 365 days a year, players compete on 5 types of tracks with 5 types of cars. They will be able to improve their vehicles by obtaining options to enhance their performance.
The best players will qualify for esports events through which they will try to win the cash prize. In addition, a PC version is also planned.

The facilities that will house the tracks will be connected to a 100% renewable energy supplier in order to limit the impact on the environment. The company aims to eventually equip the roof of its facilities with photovoltaic panels to generate at least 50% of the energy needed to operate the tracks.


What means Remote Reality?​

It is the principle of taking control of an object remotely and in real time thanks to a video stream and a stream of commands. Through the «eyes» of the object, the player is able to control it thanks to virtual buttons located on the screen of his smartphone (or PC). This principle will be widely democratized in the coming years thanks to 5G, and represents without any doubt one of the possible futures of gaming.

Remote Reality Racing League​

Vrombr will be accessible to all on a freemium model and will have its own esport section with a dedicated league, called Remote Reality Racing League (RRRL). At the end of each season of one month, the best drivers are automatically qualified to compete for a cash prize. Each year, the best drivers of the whole season are qualified to compete in a live event. Beyond the cash prize, the best drivers will compete for entry into the 1st division of the league where professional sim racers will compete.

World champion sim racing ambassadors​

Making the link between the virtual and the real is one of Vrombr’s missions. That’s why two world sim racing champions have decided to be Vrombr’s ambassadors. Alexandre ‘Asix’ Arnou, 2x world champion on Forza Motorsport and Rayan ‘Miura’ Derrouiche, world champion on Gran Turismo in 2019 are taking on this role and will give their time to face players on Vrombr and show that they are just as skilled with real cars. To confront them, nothing could be easier, participate in the crowdfunding campaign launched by Polyptik.

A crowdfunding campaign on Kickstarter​

In November 2020, the company organized a first event that led about thirty professionals from Sydney to San Francisco, passing through Singapore, Bangkok, Monaco, Paris, Enstone and Miami, to drive in real time a car that was in Lyon, France, on a mini track built for the occasion. The technology developed has been validated by offering a low enough latency to allow such a first. The concept (driving cars remotely) and its interest, have also been validated by professionals from the world of gaming, esports, Formula 1 or Telecoms.

In order to finance further developments and to be able to set up the first tracks and release an alpha version of Vrombr, Polyptik is launching a crowdfunding campaign on Kickstarter, which allows to involve the community in the creation process and to create a game with the players, for the players.

The Kickstarter campaign will run from April 20 to May 20 and you can back it here
About author
Bram Hengeveld
I started sim racing back in 1987 at the age of 12 on the legendary MSX home computer, quickly advancing to MSX 2, Commodore Amiga and then found my happy place at DOS and Windows PC

Founded RaceDepartment.com back in 2006. Ran the world's first esports racing series the Virtual World Touring Car Championship for Simbin & Eurosport in 2008. Assisted in creating groundbreaking real-time racing GPS technology for iOpener Media in 2010. Official partner to the SRO Esports GT Series in 2019 and 2020. Co-founded Simracing.GP in 2020.

Most played racing games: Konami's F1 Spirit , Geoff Crammond's GP, GP2, GP3, GP4, GTR, DTM Race Driver Series, Live for Speed, GTR 2, rFactor, RACE Series, Assetto Corsa (Competizione), Automobilista (2).

Comments

There is a difference between solving a problem that needs to be solved to creating a problem to solve it.

With the advent of better and better physics models along with better computational power, video games are getting more and more realistic over time. The question is how you convince people on this site who probably have a sim racing rig at home, a console in the living room and also a phone that can play dozens of other racing games in the market to play this logistically limited game of RC cars? On a phone, this game is no different than playing Real Racing on a phone or stream Forza to a phone.

I read through your kickstarter project page, I am sorry to say that I have absolutely no interest to back this at all. What does this offer me that current phone games cannot offer along with the possibility to stream full PC/console titles in the future?

I have no doubts about the technology side of it, it will be significantly useful for many industries in the near future. This includes drones for parcel delivery, remote-controlled laser scan drones for a mine site, or semi assisted long haul cargo trucks. Instead, I see this awesome tech turned into some RC car game with esports on phones. It is like you have such a great idea for tech that integrates IoT, drones and so on, rather than solving those practical problems, it is used to make a game like this that honestly, I do not know many people who ask for it.

Best of luck with this project.
ok, we cannot convert everyone, it is never easy to innovate...
Cheers
 
How didn't this go viral on all kinds of gaming news/social media yet? The video is almost a month old, yet it has almost no views and my search doesn't give any other news coverage other than this very post.
I don't really think it will have a big success !
It's basicly FPV races, but you'll rent the car...
Meh !
 
I backed the project, I think this sounds like it will be something fun to try out. I have a 1/10 RC truck as well. Good luck on the campaign!
 

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