Vrombr - First Remote Reality Racing game for smartphone in 5G

An interesting press release popped up in The RaceDepartment Mailbox this morning with the announcement that Vrombr is going to Kickstarter in an attempt to fund the further development of the Remote Reality Racing game for mobile.

In recent years we have seen a few attempts at setting up a Remote Reality Racing experience with drones but this time it's time to race cars. Please check out the PR below and lets us know your thoughts. Could this potentially be the future of sim racing?

Polyptik develops Vrombr, the first racing game for smartphones in which everything is real, the cars, the tracks, the scenery. Players take control of 1:10th scale cars to compete against other players from around the world, directly from their smartphone, in races from 2 to 30 players. With a 5G connection, latency is minimal and the experience is enhanced with additional options.

Vrombr is governed by the laws of physics and not by a pre-programmed computer and that changes everything. The game experience has never been seen through the screen of a smartphone and provides a new sensation. The objective: to cross the finish line while avoiding the opponents’ twisted moves.

In a 4 player race for example, one player is in Miami, another in Berlin, the third in Sydney and the last in Santiago de Chile. They are all connected to the same race, to a real car each, running on the same track which is located in France near Lyon, all thanks to the power of their 5G connection.

Accessible 24/7, 365 days a year, players compete on 5 types of tracks with 5 types of cars. They will be able to improve their vehicles by obtaining options to enhance their performance.
The best players will qualify for esports events through which they will try to win the cash prize. In addition, a PC version is also planned.

The facilities that will house the tracks will be connected to a 100% renewable energy supplier in order to limit the impact on the environment. The company aims to eventually equip the roof of its facilities with photovoltaic panels to generate at least 50% of the energy needed to operate the tracks.


What means Remote Reality?​

It is the principle of taking control of an object remotely and in real time thanks to a video stream and a stream of commands. Through the «eyes» of the object, the player is able to control it thanks to virtual buttons located on the screen of his smartphone (or PC). This principle will be widely democratized in the coming years thanks to 5G, and represents without any doubt one of the possible futures of gaming.

Remote Reality Racing League​

Vrombr will be accessible to all on a freemium model and will have its own esport section with a dedicated league, called Remote Reality Racing League (RRRL). At the end of each season of one month, the best drivers are automatically qualified to compete for a cash prize. Each year, the best drivers of the whole season are qualified to compete in a live event. Beyond the cash prize, the best drivers will compete for entry into the 1st division of the league where professional sim racers will compete.

World champion sim racing ambassadors​

Making the link between the virtual and the real is one of Vrombr’s missions. That’s why two world sim racing champions have decided to be Vrombr’s ambassadors. Alexandre ‘Asix’ Arnou, 2x world champion on Forza Motorsport and Rayan ‘Miura’ Derrouiche, world champion on Gran Turismo in 2019 are taking on this role and will give their time to face players on Vrombr and show that they are just as skilled with real cars. To confront them, nothing could be easier, participate in the crowdfunding campaign launched by Polyptik.

A crowdfunding campaign on Kickstarter​

In November 2020, the company organized a first event that led about thirty professionals from Sydney to San Francisco, passing through Singapore, Bangkok, Monaco, Paris, Enstone and Miami, to drive in real time a car that was in Lyon, France, on a mini track built for the occasion. The technology developed has been validated by offering a low enough latency to allow such a first. The concept (driving cars remotely) and its interest, have also been validated by professionals from the world of gaming, esports, Formula 1 or Telecoms.

In order to finance further developments and to be able to set up the first tracks and release an alpha version of Vrombr, Polyptik is launching a crowdfunding campaign on Kickstarter, which allows to involve the community in the creation process and to create a game with the players, for the players.

The Kickstarter campaign will run from April 20 to May 20 and you can back it here
About author
Bram Hengeveld
Avid racing games fan since 1798 1897 1987. When I am not racing sims online I am probably racing on my gravel bike here.

Comments

How didn't this go viral on all kinds of gaming news/social media yet? The video is almost a month old, yet it has almost no views and my search doesn't give any other news coverage other than this very post.
 
How didn't this go viral on all kinds of gaming news/social media yet? The video is almost a month old, yet it has almost no views and my search doesn't give any other news coverage other than this very post.
We count on you to share the news :) We have no ads budget for the moment, and that makes it more difficult to go viral...
 
How will they deal with trolls? I think that it won't be cheap. But the idea is excellent.


People can cry that these 1:10 replicas do not behave like "the real stuff".
Depends what kind of trolls ;). Yes the game will be freemium. Free to access the rookie tracks and if you want to participate in more complex races you'll need to buy credits.
 
So every time you crash or you get off track or off a ditch you need someone physical to go there to catch the car.
 
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So every time you crash or you get off track or off a ditch you need someone physical to go there to catch the car.
Well basically you cannot get off the track, which is "closed". If you manage to flip the car while racing, then you're out of the race :) We bring reality into video games, and it needs to think differently than with "regular" video games.
 
Only two words "Input Lag".
No sir! :) During our tests, people from Sydney to San Francisco took control of a car which was based in Lyon France. They did it with their smartphone, and the latency was good enough to allow these guys piloting the car.
We may organize another test in 1vs1 mode early May, are you in?
 
So this is racing RC cars, using a camera providing a "real" POV over the interweb? Marshal!!!
 
So this is racing RC cars, using a camera providing a "real" POV over the interweb? Marshal!!!
You got it! there is a camera onboard (and hopefully a 360° POV so you can check on your sides and behind) and you see the video stream on your smartphone screen! what do you think? :)
 
Depends what kind of trolls ;). Yes the game will be freemium. Free to access the rookie tracks and if you want to participate in more complex races you'll need to buy credits.
FREEMIUM?!?!?!?!?!?! Won't work with it!

Trolls in simracing are the folks that force "accidents" or just drive too much roughly just for fun. In virtual environment it is just an inconvenience... but with real life models, they can get damaged.
 
i was trying a very similar thing the other day called "wireless racer", was quite impressed, the latency was ok, it was raceable but had to do it with keys but it does work with g29/g920 just couldn't be bothered to set my g920 up, it definitely didnt work with fanatec or bluetoooth xbox pad but wired should also work.
I will give it a go next time the chance arrives though, as i do rally rc as well at local track (paddlesworth) it did pique my interest.
 
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