Racing in the Rain - Essential or Annoying?

Do you like racing in the rain?

  • Yes

    Votes: 274 72.1%
  • No

    Votes: 106 27.9%

  • Total voters
    380
The Nürburgring 24 Hours are here, and one of the most exciting endurance events of the year also means potentially tricky conditions. The Eifel is notorious for its changing weather, so it is likely that there is going to be rain at some point. Inclement weather is usually a topic of debate among sim racers - some like it, seemingly more want to avoid racing in it at all costs.

In sim racing, we can often predict the probability of rain coming in with relative certainty, but unless the weather is fixed to dry conditions, you can never be entirely sure. As a result, a certain adaptability is a big advantage for any driver to bring to the table for these events.

Adjusting your driving style on the fly while deciding on the right moment to change tires is essential in variable weather - and getting it wrong can have considerable consequences, as that usually means losing control of your car or having to go extremely slow to avoid doing so. These scenarios can be practiced, although it is seemingly rare to actually do so for most sim racers.

At least this would explain why these races often spawn chaos once the heavens open up and brake distances get longer, the surface more slippery, and visibility poorer. Things usually settle down after a few laps as drivers adjust, and for those who are more used to these conditions, it can be a great opportunity to make up positions.

Editor's Take​

Personally, I used to hope that I could avoid racing in the wet if possible as my single player experiences in the rain were not great. This changed when I got more into multiplayer racing, and after a 12-hour race at Suzuka in Assetto Corsa Competizione that was unexpectedly run in the rain for the entire event, my views changed a bit.

We had been practicing in the wet before the event, and it paid off. Much like in the dry, once you find your rhythm in the rain, it actually becomes a pleasant drive, just not as fast as usual and with the need to watch out for kerbs and puddles more. In later events with changing conditions, wet weather usually allowed me and my team to jump numerous cars as they had their difficulties in the changeable conditions.

These days, I look forward to racing in the rain. The final of our F1 1991 league in Automobilista 2 took place at Adelaide using real weather, and the circuit was soaked as a result. Possibly aided by driving the Benetton-based V8 car with its nimble handling, lapping a few seconds faster than the usual V10 front runners was very good to see.

Your Thoughts​

What camp are you in when it comes to racing in the wet? Do you thrive like Ayrton Senna or Michael Schumacher in these conditions, or do you want to avoid it whenever possible? Let us know in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Visibility becomes too difficult with rain effects simulated on a monitor. For me when it's raining, depth of field is much more compromised viewing a computer monitor than it would be looking through a windshield or a helmet visor when driving a real car.
 
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RasmusP
Premium
I don't like heavy rain, but some drops here and there, reducing the grip and giving nice reflections everywhere can be very awesome racing!
So I'd say I don't really like rain, but I like a drying up circuit with the sun coming through!
If you have careful racers around you in an online clubrace, it's massive fun to struggle for the grip, sliding around and gaining or losing lots of time by daring a bit more than your opponent!

My biggest issues are:
- You don't have an engineer in your ear and no team (normally), so you have to manage your pitstops strategy on your own. This can be very stressful since you have to check the forecast, lap times etc. all while having reduced grip on some spots around the track.

- it often looks quite poor. PCars 2 and AMS2 Rain looks like a drawing, rF2 isn't looking that great anyway but has very decent rain. When the sun comes through, the performance drops massively though...
ACC has BLACK raindrops, when they would reflect some darker things.
AC with the Patreon CSP Rain looks the best by far but it's complicated to set up, not free with the game etc etc.

PCars 2:
1684590555159.png

AMS 2:
1684590606269.png

rF2:
1684591010309.png

ACC:
1684590800631.png

AC + paid CSP:
1684591124358.png
 
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In my opinion, whoever complains about 'technical problems', is simply not capable ... Ok, rain is not for everyone ...
 
delpinsky
Premium
Whatever is there in reality is welcome in simracing!
That's why I love rain and I would love to see a realistic damage model in my favourite sims.
 
MrBraindown
Premium
I suppose this is connected to one of my biggest gripes in sim racing. I wish there was an option to allow my team to manage my car like what happens in real life. I just want to turn up & race & let my race engineer set up the car, set the strategy and more on point, sort out my pit stops.

If it unexpectedly starts raining, I’ve got to drive, very fast, whilst fiddling with unhelpful menus trying to select tyres, correct pressures, whether to take fuel or not. Surely in the real world a pit crew will just tell me to come in & they just sort it out? I know you can create different pit strategies but you’ve still got to select it via menus & what if it’s not bang on exactly what you want. I’m a busy man, I’ve not got time to sort all that **** out. ;)

I tend to race more vintage stuff so the whole issue is moot anyway, but if we strive for realism then why can’t we just have a ‘driver’ mode, rather than always having to be the driver & race manager & lead engineer etc. Still, first world problems and all that.
 
pabletux
Premium
Nice to have, but for me is a lot more important day/night transitions, some sims still don´t have it and it´s a shame.
 
I suppose this is connected to one of my biggest gripes in sim racing. I wish there was an option to allow my team to manage my car like what happens in real life. I just want to turn up & race & let my race engineer set up the car, set the strategy and more on point, sort out my pit stops.

If it unexpectedly starts raining, I’ve got to drive, very fast, whilst fiddling with unhelpful menus trying to select tyres, correct pressures, whether to take fuel or not. Surely in the real world a pit crew will just tell me to come in & they just sort it out? I know you can create different pit strategies but you’ve still got to select it via menus & what if it’s not bang on exactly what you want. I’m a busy man, I’ve not got time to sort all that **** out. ;)

I tend to race more vintage stuff so the whole issue is moot anyway, but if we strive for realism then why can’t we just have a ‘driver’ mode, rather than always having to be the driver & race manager & lead engineer etc. Still, first world problems and all that.
There are programs out there, like the Fidgrove Data Platform that allow human team mates to manage strategy, pitstops etc etc. Some of them tho, can be very very DEEP.
 
Hate driving in the rain, but like driving on a partial wet road (after the rain).
 
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