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NASCAR 21: Ignition Development Roadmap Revealed

The development roadmap for the coming months in NASCAR 21: Ignition has been revealed.

Motorsport Games has unveiled their development plans over the coming months for NASCAR 21: Ignition. There was very little detail given in the roadmap image, and owners of the game can hope that many of the long-standing issues with N21 will be addressed simultaneously with the feature and DLC releases.

This month will give players the chance to race in stages, a feature of the real Cup series notably absent in the launch version of the title. Private Parties will also be added soon, giving groups of six players or more the chance to hold a private race. DLC #3 is also scheduled for release this month, though no detail was given.

Next month, perhaps the most intriguing upcoming feature will be released, as players will have the chance to test drive the next generation NASCAR Cup cars. This will be released alongside a "shaky cam" video mode that can be turned on or off.

The last month in this roadmap is April, which should see the Gen 9 (PlayStation 5 and Xbox Series X/S) console updates for the game.

NASCAR 21 Ignition Development Roadmap 02.jpg


There are a lot of strong opinions about NASCAR 21: Ignition in the sim community, so be sure to share your thoughts on this roadmap or N21 in general in the comments below. Which features would you like to see improved in the title?
About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

I wonder how many of you nay-sayers even tried the game before you came here and started bashing?
I'm not saying you're WRONG in your assumptions by any means :)

To be fair, hot lapping around the road courses feels pretty great. IF you can figure out how to get your wheel working properly. The gMotor engine is definitely present beneath all the bugs, but not worth the time and frustration at this point.
I'd have refunded it, but the game didn't shut down properly when I finished messing around with it so it clocked in 12 hours of playtime overnight. Ugh.

In addition to these "big requested features" (lol) listed in their little roadmap, they said they're bug squashing and making other improvements. Hoping that pans out but I'm not gonna hold my breath.

Another thing not mentioned in this article is that they've opened up a portal to submit questions for a Jan 26th live Q&A session with the devs. I'm sure they'll cherry pick questions which allow them to praise themselves and how great of a sim N21 is.
But yeah, that Q&A session is a thing. I'd imagine they can't ignore demands for answers regarding wheel support from the 40 people who bought the game. Should they choose to ignore the real questions, they'll be putting the final nail in their own coffin and dooming future releases of their licensed games to complete commercial failure.
If they don't go out of business before said WTCC and other games are set to release, that is.
Sim racers hold grudges forever and there's no way they're going to dig themselves out of their hole if they don't get this thing to a playable/fun state within the next month or so.

Worse than Milestone? I'd say say they're treading into that territory.

These guys seriously pissed me the hell off, big time. :mad:
 
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I wish that the Rfactor team is working in something cool behind the scenes and that motorsports games didn't relocate their resources to this sinking Nascar project.
 
Ah man what happened to NASCAR games, I remember the good old The Game 2011 or Inside Line 2013, they could have used same games, update edit them a bit and woala! But anyway...
 
I wonder how many of you nay-sayers even tried the game before you came here and started bashing?
I'm not saying you're WRONG in your assumptions by any means :)

To be fair, hot lapping around the road courses feels pretty great. IF you can figure out how to get your wheel working properly. The gMotor engine is definitely present beneath all the bugs, but not worth the time and frustration at this point.
I'd have refunded it, but the game didn't shut down properly when I finished messing around with it so it clocked in 12 hours of playtime overnight. Ugh.

In addition to these "big requested features" (lol) listed in their little roadmap, they said they're bug squashing and making other improvements. Hoping that pans out but I'm not gonna hold my breath.

Another thing not mentioned in this article is that they've opened up a portal to submit questions for a Jan 26th live Q&A session with the devs. I'm sure they'll cherry pick questions which allow them to praise themselves and how great of a sim N21 is.
But yeah, that Q&A session is a thing. I'd imagine they can't ignore demands for answers regarding wheel support from the 40 people who bought the game. Should they choose to ignore the real questions, they'll be putting the final nail in their own coffin and dooming future releases of their licensed games to complete commercial failure.
If they don't go out of business before said WTCC and other games are set to release, that is.
Sim racers hold grudges forever and there's no way they're going to dig themselves out of their hole if they don't get this thing to a playable/fun state within the next month or so.

Worse than Milestone? I'd say say they're treading into that territory.

These guys seriously pissed me the hell off, big time. :mad:
Sometimes you believe what you read and avoid getting it on your shoes.
 
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The title gave me a good laugh.

Once you botch a release like this, there is no "roadmap." Cut the hollow marketing bs.

These guys are re-arranging the deck chairs on the Titanic. Reminds me of GRID 2019's "roadmap."
 
"Which features would you like to see improved in the title?"

First they have to fix all the bugs, which seems close to an impossible expectation.
Then there is a second close to an impossible expectation: VR.
 
"Which features would you like to see improved in the title?"

First they have to fix all the bugs, which seems close to an impossible expectation.
Then there is a second close to an impossible expectation: VR.
VR and UE never been friends, so just hope they fix the worst bugs and add the missing features for properly configuring controllers.
 
VR and UE never been friends, so just hope they fix the worst bugs and add the missing features for properly configuring controllers.

What example do you have besides ACC's implementation? The UE5 engine has major VR improvements I understood. No VR is no sim racing game for me and many others with me, so I don't agree with you. Even if they fix all the bugs then this is still a game that I will never play. And besides that, with the Nvidia 4000 series in the future, even ACC will be looking good in VR, so an another reason not to agree with you.
 
I want to think they're going to fix this game and to reveive the sim racing community approval.

Unfortunately, the second one is a lot more complicated than the first one, which is already a huge task.

Good luck, they need it as much as hard work. Hope they'll succeed.
 
What example do you have besides ACC's implementation? The UE5 engine has major VR improvements I understood. No VR is no sim racing game for me and many others with me, so I don't agree with you. Even if they fix all the bugs then this is still a game that I will never play. And besides that, with the Nvidia 4000 series in the future, even ACC will be looking good in VR, so an another reason not to agree with you.
You are talking about a future 4000 series videocard from nVidia that could handle it better, thats not going to be released for quite some time.
This title won't be upgraded to UE5, maybe some future release, 2023/24 series who knows.
At the moment even people with 3090's complain about unstable FPS and unsharp images with UE VR, especially with the latest generation of higher resolution VR sets. That's more than 2000 euro costing GPU.
How many people are going to spend 1500 till 2400 euro on a GPU that's going to be hardly available when it's released.
Only a small percentage of us uses VR to race at a daily basis, in already a gaming niche with low selling numbers (compared to other genres).
On top of that hardly anybody bought this game for various reasons.
So loosing out on another 150 customers is not a deal breaker for the Dev's.
Best they can do is making this release a solid foundation for future releases.
 
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You are talking about a future 4000 series videocard from nVidia that could handle it better, thats not going to be released for quite some time.
This title won't be upgraded to UE5, maybe some future release, 2023/24 series who knows.
At the moment even people with 3090's complain about unstable FPS and unsharp images with UE VR, especially with the latest generation of higher resolution VR sets. That's more than 2000 euro costing GPU.
How many people are going to spend 1500 till 2400 euro on a GPU that's going to be hardly available when it's released.
Only a small percentage of us uses VR to race at a daily basis, in already a gaming niche with low selling numbers (compared to other genres).
On top of that hardly anybody bought this game for various reasons.
So loosing out on another 150 customers is not a deal breaker for the Dev's.
Best they can do is making this release a solid foundation for future releases.

Huh, can you even read?

The question of Mike Smith was: "Which features would you like to see improved in the title?"

And that's exactly what I replied to: What I want to see improved, nothing more and nothing less.

I already said that it's close to an impossible expectation. I wouldn't buy this game without VR and also not with VR and a huge amount of bugs. Why don't you accept my reply?
 

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