Metacritic users rate Gran Turismo 7 the worst Sony game ever

GT7 Metacritic score.jpg
As of today March 22nd 2022, Gran Turismo 7 has a score of 1.8 on Metacritic. So far there have been 6377 ratings, 886 of which are positive, 155 mixed, and 5366 negative reviews which makes GT7 the worst Sony game ever.

Gran Turismo 7 scores started to plummet when the servers went down on March 17th, this was a scheduled maintenance that was extended for over 24 hours. You would think that this would only influence online play, as GT7 has a very strong single player focus, however Gran Turismo 7 requires an always online connection to play. Whenever servers are down, players cannot access their personal saves or garages, they cannot take part in licence events, customize their cars, or even hot lap. This means players are limited to an arcade mode and music rally mode.

So at this point the metacritic score was in freefall, then the new update landed.

The new update has reduced the amount of credits awarded for specific races, this means that players will need to spend longer to build up enough currency to afford the most expensive cars in GT7.

This reduction in payouts has come after criticism by many players of the micro transaction model in GT7, which was introduced after many reviews had already landed. Microtransactions were present in GT Sport, but cars cost at the very most in the region of £5.

In GT7 if players wish to purchase a car, they have to purchase credit packs, ranging from £1.99 (100,000 credits) - £15.99 (2,000,000 credits).
  • 100,000 credits: £1.99
  • 250,000 credits: £3.99
  • 750,000 credits: £7.99
  • 2,000,000 credits: £15.99
This means that GT7 players will often have to buy multiple packs or have credits left over from a purchase.

One of the most expensive cars in the game is the 1929 Mercedes-Benz S Barker Tourer ‘29, which is available to buy for 20 million credits. That means this car costs just shy of £160, which is an insane amount of money to spend.

The low score isn't just limited to metacritic it currently has a 2.7 score on Google, but interestingly the user score on Amazon is 4.1 out of 5. Could this be a lot of players jumping on the bandwagon or is this very low metacritic score representative of how players feel about the game?

What are your thoughts on this?
About author
Damian Reed
PC geek, gamer, content creator, and passionate sim racer.
I live life a 1/4 mile at a time, it takes me ages to get anywhere!

Comments

Do you think it happend by "accident" or was a "mistake" what they did before ? No, they just wanted to see how far they can go. Thats my opinion on that story. They want your money and a lot of it!
But you don't have to spend money. Not a dime if you don't want to.
 
I appreciate that MTX are underhand and should really have no place in a full price game...... but I've had GT7 since launch have 103 cars in the garage and have not spent a cent on MTX and I'm not one of those players who spends half my day playing the game to earn credits, I just earn them as and when I play. Majority of the cars I have, are ones that have been gained from the GT Cafe, Licenses and Missions in the game. I've bought 20 cars from the Used Car Dealership and Brand Central (totalling 1.6m credits).

The review bombs are not true reviews, they have been used for players to show their displeasure at the MTX and the fact that an update nerfed the credit pay-outs in the game. I doubt many of the 'bomb' reviews actually relate to the actual driving aspect of the game, the driving physics, the graphics etc..

Thankfully, PD have taken all this criticism on board and a future update in the next week or two will address the in game credit pay-out structure, add races, events and missions and also new cars and tracks will be added too.

Yes, the MTX are still there, but there is nothing in the game that states they have to be used.

Imagine people on a racing sim forum calling driving in a driving game "grinding"... oh boy.

That's because GT7 is not your standard driving game like an ACC where you are just picking a car and a track and racing. In GT7 it is more like an automotive RPG, hence the 'grind'. How much you 'grind' depends on how obsessed you are having every car available in the game. Some players might only want to buy the cars they want to race with, so where one player may want 400+ cars, others might only want 25. The amount of credit gathering is all down to how each player wants to build up his car collection.
 
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but you are still driving.. it's not like you are hammering away at rocks, you are driving, that's the entire point of a driving game, that's why you buy a driving game.. you are supposed to enjoy driving.. how is this "grinding"? Is playing football in FIFA grinding? Is shooting at monsters in Doom grinding? Is solving puzzles in The Witness grinding?
I dont get it... what activity in a driving game would not be considered grinding then?
 
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you are supposed to enjoy driving..

I really enjoy driving thats why i play race games and sims but for me the "grind" for credits to buy the cars i would like to have was by far WAY too much in GT7 so it makes it feel like boring work to get credits and something like this kills the fun for me. The fun to play for me is to drive the cars i love, tune them, paint them not grind and work hours and hours to finally be able to buy a car. Thats why i will wait how that story goes with GT7 until i decide to get the game or not :)

But hey thats just me so if your fun in gaming is grinding hours and hours for some goal then ok, you do you.
 
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