Criterion Games Confirms Merger with Codemasters Cheshire

Codemasters and Criterion Merger.jpg
Criterion Games, known for its Need for Speed series, will merge with Codemasters Cheshire for future development work in the series under a single name with two locations.

The network of development teams under the EA banner has created an interesting partnership. Codemasters official Twitter account confirmed today that the development studio will partner with Criterion Games to "create the future" of the Need for Speed series.

Details are sparse as far as what the next iteration of Need for Speed will be, but the team behind it will be a bolstered Criterion Games. Criterion will now have two location hubs after integrating the Codemasters Cheshire team.


The post cites recent collaborative work between the two Electronic Arts owned studios, noting that the teams share "common values and similar cultures".

Criterion's team was tasked with a support role for Battlefield 2042, which delayed the release of a Need for Speed title previously expected in 2021. The developer is still targeting a release for the new NfS this calendar year, which should be a more reasonable feat with the additional support from the Codemasters Cheshire team.

What effect do you think the merger could have on the next Need for Speed title, if any? Let us know your thoughts on Twitter @RaceDepartment or in the comments below!
About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

Just take a look at Grid legends they used cars from Pcars2, Pcars3, Vrally4 and all base system and cars from Grid 2019, and they want to sell like "new game"?? great joke!! i hope they uses more tobacco on that cigarretes they smoke, we are not stupid
I don't think they took anything from V-Rally 4, as that's a different developer/publisher.
 
I don't think they took anything from V-Rally 4, as that's a different developer/publisher.
Sorry you are right, from Dirt4, take a look at Super Truck, ported from directly, so sad, the had great 3D car modelling, great tracks and excellent graphics, but physics and interface is a Joke you receive points just to be seat, and physics....well so sad the potential great Game they could have and dropped to trash
 
Yeah I too feel the Race Driver series, which before (ToCA days) were a racing smorgasbord of content, have been paired down to mostly repeating content with a few new additions ported in from other Codemasters owned titles.
 

Latest News

Article information

Author
Mike Smith
Article read time
1 min read
Views
8,695
Comments
23
Last update

How long have you been simracing

  • < 1 year

    Votes: 429 16.7%
  • < 2 years

    Votes: 287 11.2%
  • < 3 years

    Votes: 281 10.9%
  • < 4 years

    Votes: 194 7.6%
  • < 5 years

    Votes: 328 12.8%
  • < 10 years

    Votes: 279 10.9%
  • < 15 years

    Votes: 180 7.0%
  • < 20 years

    Votes: 142 5.5%
  • < 25 years

    Votes: 112 4.4%
  • Ok, I am a dinosaur

    Votes: 337 13.1%
Back
Top