Have Your Say: Which Racing Sim Has the Best Porsche Cup Car?

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In our latest Have Your Say article, we want to know which racing title offers the best Porsche 911 GT3 Cup car.

There isn't much content that appears across most of the major racing sims we feature here at RaceDepartment, but the previous generation of Porsche Cup car fits that criteria.

Assetto Corsa, Assetto Corsa Competizione, Automobilista (as the Boxer Cup), Automobilista 2, iRacing, RaceRoom and rFactor 2 all offer versions of the car. There are variants of the car in the 991 generation, but the Porsche 911 GT3 Cup car remained largely unchanged from 2013 to 2020.

So we want to hear which sim you believe offers the best Porsche Cup car. It's not a measuring stick for the overall quality of a title, but it is an interesting thought experiment to see how our favourite titles stack up when recreating the same car.
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The Porsche Cup car has remained a popular choice in sim racing thanks not only to its presence across many titles, but also its appeal as a more challenging alternative to GT3 racing.

So, who did it best? Which of the titles noted above offers the best experience with the Porsche 911 GT3 Cup car? Use looks, sounds, driving physics, online experience, or any combination of the above as your criteria for grading the cars. Let us know your favourite Porsche Cup car in the comments below.
About author
Mike Smith
I have been obsessed with sim racing and racing games since the 1980's. My first taste of live auto racing was in 1988, and I couldn't get enough ever since. Lead writer for RaceDepartment, and owner of SimRacing604 and its YouTube channel. Favourite sims include Assetto Corsa Competizione, Assetto Corsa, rFactor 2, Automobilista 2, DiRT Rally 2 - On Twitter as @simracing604

Comments

I like all the above. Can someone who knows Porsche well, let us know who Replicates it the most accurately in ways of the cockpit accuracy instruments etc. because they all seem different.
The most complete and accurate cockpit instruments I think is the one from iRacing, it even recreates the pit limiter mode in the dash (I think R3R does it too).

Instead, the least accurate is rFactor2, as it uses the locked tire indicators (right and left vertical lights) as rpm limit indicators.
 
What? It makes clear, that it's a "poll" or a public question and not the answer to that question.
Result is the same. Lot's of comment/activity/traffic/Opinions ...
With not so much work. I understand that it may be needed to keep the site alive. But i'm not fond of that kind of content.
 
Premium
I was talking about the 991, not the 992. A few months before the release of the 992, the 991 received an update, that's what I meant.
Ah, I did not know about that update... presumably to make it (finally) feel and behave right.
 
The most complete and accurate cockpit instruments I think is the one from iRacing
From looking at a picture, since I do not have access to the real car, ACC would be the closest, not surprising, as they usually are very good with those cockpit details and accuracy.
Iracing seems ok, from the picture I could find, as I do not have that car in Iracing, but ACC is closer to the real thing.

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Iracing


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Real
 
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The above picture illustrates what I was on about with the Gran Turismo footage. The sim versions of cars are too clean looking. I wish we'd get that 'lived-in' look in games.
 
For me rfactor2 versión is the one that generate more gut adrenaline pumping nerve wracking feeling when driving on the edge.
AM2 version has to much grip and feels almost as driving a full gt3.
Never really connecter with ACC version of it, haven't tried other models
 
I can say for certain that it's the one in my favourite sim .
And I'm adamant the the one in a sim I don't ever play it's a pile of pants.
 
I've done a comparison of this car across all sims, back to back. I think all the versions have something going for them, but then again, I am a big fan of the real car and the various series across the world you find it in.

The best? Iracing. One of the reasons for this is that a very active iRacing member, who is also a former North America Porsche Cup champion, has worked very diligently with iRacing for the past several years refining the car's handling and tires. He praised what was right and called them out for what was off. Then he started actively helping them behind the scenes too. The car matured like crazy and as the latest tire model has become so very good in the past 18 months, so has the Cup car.
 
I'm no expert but I've driven this car specifically in ALL of the sims as it's one of my favorite cars in simracing if not THE favorite.

AC: Car feels stable and nice to drive.
ACC: Car feels too stable and easy.
AMS2: Car feels very playful (just like all cars in ams2) as if it has too little grip but isn't hard.
PC2: Car feels also playful obviously and isn't hard.
RRE: I have tested it only (test drive option while I don't own the car). It felt natural and close to its counterpart from AC. Stable and easy.
rF2: Car is basically undrivable. Could barely complete a single clean lap. It's way too hard and I don't feel like a modern race car would be that hard to drive and that twitchy/sensitive/crazy.
iRacing: Car feels stable but not so easy., and requires careful application of throttle but more importantly brakes.

I LOVE this car wherever I drive it, but my least favorite would be rF2 as it's too frustrating, and my favorite would be probably iRacing as it feels that it strikes a perfect balance between drivability and challenge.


EDIT: What's fascinating is how different the perception is and the opinions are. Some find for example the version in AMS2 to be very grippy while all cars for me in AMS2 feel like drift cars... Really interesting. I wish I have driven the real thing to be able to really judge.
 
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