Automobilista 2 | December Development Update Released

Ayrton Senna McLaren Honda.jpg
Reiza Studios have released their Automobilista 2 December Development Update. In it, you can read all about what is coming up for the racing sim. We'll briefly go over the main points here.

Updates on Upcoming DLC​

6 packs of DLC have been announced to still release for the 2020-2022 season pass. Their release dates have been pushed as seen below.
  • Supercars Pt 1 - December 2022
  • Brazilian Racing Legends Pt 1 - December 2022
  • Historic Track Pack Pt 1 - December 2022
  • Nürburgring Historic 1971 - January 2023
  • Adrenaline Pack Pt1 - Q1 2023
  • 6th Premium Track - Q1 2023
  • Racin´ USA Bonus Pack - Q2 2023
If you have already purchased the 2020-2022 season pass, all these pieces of content will be available to you without any problem, despite the fact some of them will be released in 2023 only.

McLaren Senna.jpg

Supercars Pt1 DLC Overview​

The Supercars Pt1 DLC will include the road-going versions of 3 modern supercars.
  • Corvette C8 Z06
  • McLaren Senna
  • Brabham BT62
Especially the Brabham is intriguing to me, even though those cars can presumably only competitively be driven in one-make races.

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Brazilian Racing Legends DLC Overview​

Brazilian Racing Legends will include several cars in which Brazilian racers had some fortune.
  • Brabham BT49 Cosworth V8
  • Brabham BT52 BMW I4 Turbo
  • Lotus 98T Renault V6 Turbo
  • McLaren MP4/4 Honda V6 Turbo
  • McLaren MP4/5B Honda V10
  • McLaren MP4/6 Honda V12
This pack includes exclusively open-wheelers, so fans of those may rejoice!

Historic Track Pack Pt 1 DLC Overview​

Some classic race tracks will be making their way to AMS2 this month still.
  • Cascais 1988
  • Jerez 1988
  • Bathurst 1983
We'll cover the other DLC once they get to release.

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AMS 2 Welcomes Nissan into its Family​

Furthermore, Nissan will be making its debut in AMS2 soon. The following cars will be available.
  • Nissan R89C Group C
  • Nissan R390 GT1
  • 2017 Nissan GT-R GT3
The inclusion of Nissan in AMS2 is one that was severely missed. However, this has now been reverted with license agreements finally coming around!

Updates on Further Game Developments​

Not only the content received some attention in this December Update.
Here's a list of things Reiza Studios has been working on:
  • Adjust Pit Speed Limit - users will be able to adjust that based on their own preferences, between 60 and 100 km/h.
  • Motorsport Presets - Don't worry, this one got nothing to do with another company named Motorsport. This setting is to select race rule presets based on several IRL series.
  • Physics - The flood of classic content apparently requires some physics adjustments that need to be worked into AMS2's code.
  • Force Feedback - This also needs adjustment to work with the classic content.
  • New Cockpit Display Functionalities - Several inclusions like TC and ABS being visible on the dashboard.
  • AI Developments - New cars and tracks cannot come without adjustments to AI.
Now, there are also plans for other things to edit. Here's a list of the todo's on Reizas agenda:
  • Multiplayer - This will receive some work, apparently Reiza have found out much stuff about that and are confident they can make improvements in 2023.
  • Content - A new DLC has been teased, the "Adrenaline Pack DLC" will be worked on, featuring dirt oval and rallycross racing.
  • Some sort of Endurance Racing content. Will we get yet another sim racing competitor in the race for WEC/IMSA racing?
  • Modding Support - Or at least making modding and installing mods easier. Make sure to keep an eye out on the AMS2 Modding Database here on RD for current and future community generated content.
  • Career Mode is also apparently being worked on with a targeted 2023 release.
This concludes the comprehensive list of updates from this December blog post.

Of course, this is only a roundup. You can read the full thing in all its glory here.

What do you think of this massive list? Looking forward to what AMS2 has in stock? Let us know in the comments down below!
About author
Julian Strasser
Motorsports and Maker-stuff enthusiast. Part time jack-of-all-trades. Owner of, a sim racing-related service provider and its racing community.


This game still isn't totally together yet imo but it has massive potential. At the rate they're going at this should be a tremendous sim in another 6 months to a year. Love the classic content.
I don't think it's going to be quite that quick. I guess that 1.5, which is coming eventually (probably around June-August 2023) will be another noticeable step in terms of physics, and maybe with 1.6 we'll have a physics state that Reiza will consider satisfactory for most cars.

I personally don't think that this is going to be done before the end of 2023; but it's looking more promising than ever before that they're actually going to get somewhere most of us are going to like.
Freaking AMS2 is the gift that keeps on giving. I have picked up most of the DLC on sale and have paid around 55 bucks so far and have played for close to 400 hours. Its a sim that keeps getting better and now that Im getting some money coming in i dont care at all to support them. They work hard to listen to feed back and ya the game still does bug **** but it always gets sorted out. Are the Nissans coming in December or is that later?
Great update! Hypercars don‘t really interest me, but the historic F1 car pack is great news! Recently, I’ve spent most of my AMS2 time racing the F1 retro gen 3 cars, which simulate the 1982-1984 F1s. They are so much fun! My thanks to the person who painted a skinpack for this car, I am sorry I forget your name at the moment.

Also, the inclusion of the Nissans is really great. The group C car, in particular, is a great addition.

AMS2 still needs some work, especially the AI, and the historic Indycars also need some fine tuning, but the way this sim has improved is very impressive. You can feel how dedicated the Reiza team is. We’re lucky to have this sim.
Woah this was made in a hurry, feels like the author barely read the dev update once to write this. Some stuff is inaccurate or straight up made up, dirt ovals or ovals in general have never even been mentioned in Reiza's blog post.

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Julian Strasser
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