15 Years Already? Four Great Racing Titles Released in 2008

GTR Evolution.jpg
Racing games and sims are built with endless hours of replayability in mind these days, but they are not released as frequently as they used to be – if that is for the better or the worse of the genre is up for debate. 15 years ago, this was different, but 2008 did not just spawn a bunch of low-quality titles – in fact, a few still hold up well to this day.

The racing world was much different in 2008: Lewis Hamilton only became a Formula One World Champion by the end of that season, taking his first of seven titles, the FIA GT Series was still in full swing before trying to become a World Championship (and subsequently folding), and open-top prototypes were still the car to have at Le Mans.

Interestingly, no new F1 games were released that year, as Codemasters only started their series in 2009 with a Wii-only version and previous rights owner Sony had last made a game in 2006. However, that does not mean there was not plenty of vehicles and tracks to race – and one title even is an important cornerstone of the sim racing genre to this day.

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Burnout Paradise


Far from a simulation, the Burnout series always focused on fun, and Paradise was no exception. The final main entry to the series put the spotlight on action-filled, super fast races with outrageous crashes, fittingly underscored by a high-energy punk rock soundtrack. Paradise is also the first Burnout title to have been released for PC.

Several updates and DLC packs that also brought new vehicles like motorbikes to the game followed, and it was even remastered in 2018 and brought to the Nintendo Switch in 2020. As a result, Burnout Paradise still remains a great racing game to play to this day whenever you feel like an overdose of adrenaline is in order.

Race Driver: Grid


A successor to the popular TOCA (or DTM, or V8 Supercars depending on location) series, Race Driver: Grid took the next step in not just graphics and presentation (remember the tire barriers that would fall apart on impact?), but also in terms of gameplay. Players start out as a driver but soon run their own team across several disciplines, including endurance races at the 24 Hours of Le Mans.

Race Driver: Grid also introduced a feature that many racing titles have copied and are still using today: Flashbacks were first introduced in this 2008 title, meaning players could rewind the action in case they made a mistake and try again in offline modes. Despite its age, the game's graphics still hold up reasonably well – just be prepared for an overload of motion blur as was en vogue at the time.

The title even inspired a revival of the series after five years in 2019, as the simply-named Grid brought back much of the spirit of the 2008 title. The series' most recent entry called Grid Legends was released in 2022.

GTR Evolution


One of the most popular endurance simulations has been released in 2006 – GTR2 started numerous sim racing careers or expanded them to the online world. Developer SimBin then went on to release Race 07, which focused on the World Touring Car Championship.

As an expansion to the WTCC game, GTR Evolution was released in 2008 and brought back the popular GT cars of the time while also adding the Nürburgring-Nordschleife to the track roster – a big deal at the time, as the Green Hell was not featured in racing titles as frequently as it is today.

GTR Evolution and Race 07 are both still available on Steam, and you can find hundreds of downloads for the title in the RaceDepartment download section to extend the fun even further, including modern tracks and even an oval track pack.

iRacing


We have saved the biggest name for last: On August 28th, 2008, iRacing was first made available to the public. The sim took the aim for realism to a new level and also introduced a multiplayer system that is unmatched to this day.

Rooted in the NASCAR Racing series of Papyrus, iRacing is still the go-to simulation for oval racing but has much more to offer than that: Road and street course racing, dirt ovals and even rallycross are among the portfolio. Today, more than 150 race cars and tracks each offer something for everyone – although the server and competition structure have their price, of course.

While iRacing's subscription-based model with added one-time cost for each piece of content is frequently the topic of heated debates, it cannot be denied that the sim raised the bar for realism and especially multiplayer competitions. Multiple special events aligned with their real-life counterparts make up an exciting calendar each year – not to mention the numerous racing series for the various license classes that are available year-round.

Honorable Mention: Euro Truck Simulator


Not strictly a racing game, Euro Truck Simulator does enjoy undeniable popularity with many sim racers. A wheel and pedal setup lends itself well to truck driving, too, and the initial release of the simulation happened on August 6th, 2008.

This was the cornerstone for the immensely popular sequel Euro Truck Simulator 2, which was released in 2012 and followed by a parallel sequel set on the other side of the Atlantic, namelyAmerican Truck Simulator.

Your Thoughts​

Have we missed any of your favorite titles from 15 years ago? What do you think about those on our list? Let us know in the comments!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Iracing against F1 2008 and F1 2009 and F1 2010 and F1 2011 and F1 2012 and F1 2013 and F1 2014 and F1 2015 and F1 2016 and F1 2017 and F1 2018 and F1 2019 and F1 2020 and F1 2021 and F1 2022 and F1 2023

Find the error :roflmao:

Are there any players from this community who have been playing Iracing since 2008?

Is there a game time counter available since 2008? If so, how much time do you spend on it?

Or how much money did you spend on it?
 
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Burnout Paradise was terrible. No way to disable the takedown camera and because of that you could never do a double or triple takedown like you could in previous games, no more proper crash mode, the new cars you got were too fast and repetition of going to the same 8 or how many points on the map, stunt mode easy to exploit by going to a location with jumps and bllboards for easy point multipliers ... i miss the old Takedown and Revenge games.
 
Premium
Iracing against F1 2008 and F1 2009 and F1 2010 and F1 2011 and F1 2012 and F1 2013 and F1 2014 and F1 2015 and F1 2016 and F1 2017 and F1 2018 and F1 2019 and F1 2020 and F1 2021 and F1 2022 and F1 2023

Find the error :roflmao:

Are there any players from this community who have been playing Iracing since 2008?

Is there a game time counter available since 2008? If so, how much time do you spend on it?

Or how much money did you spend on it?
I opted in the beta programme (advertised on BHmotorsports) and I received my code some two weeks before the public release. I felt like the chosen one! My first honest impression was 'this is NR2003' but the FFB was way more advanced. Man, I feel old now...

I don't really play iRacing nowadays, it doesn't fit my budget but I renew my sub every now and then only to see the progression.
 
Premium
Burnout Paradise
Race Driver: Grid
GTR Evolution
iRacing
Honorable Mention: Euro Truck Simulator

Which one of the above titles adopted the most successful business model? Which one of those titles is still as relevant today--or even more relevant--than when it launched?
 
Staff
Premium
Burnout Paradise
Race Driver: Grid
GTR Evolution
iRacing
Honorable Mention: Euro Truck Simulator

Which one of the above titles adopted the most successful business model? Which one of those titles is still as relevant today--or even more relevant--than when it launched?
With millions of copies sold I fear you are underestimating how popular the Euro Truck Sims are :)

Are there any players from this community who have been playing Iracing since 2008?
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Almost, but unfortunately lack the time to proper dive into it in recent years. Soon again, I hope.

What the current generation of simmers feel for ACC today I feel when I see GTR Evolution, just hearing the sound of that trailer brings back so many great great racing memories. Thanks Yannik :inlove:
 
Premium
I started Sim Racing with Race07 and the following DLC´s. At this time we had our own league and also spent hours on public servers. This was such a great time with so many great guys . Life and years changes, but I will never forget it.
 
I started with "Indycar Racing", then "Grand Prix Legends" > "rFactor" > "GT Legends" . "GTR2" > "iRacing" > "rFactor2" > "GTR Evo" > "Race" Series > "ACC" etc., etc.. A never ending parade of software, but no complaints from me. :thumbsup:
 
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I started with iRacing back in beta later days, was avid user till 2011 and my interest waned, gone back on a few times over the years, Nothing interested me, yeah I still got my content but so much more has been added that it would cost a fair price too catch up as I do like too buy all content :)
 

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