Project CARS | LAG HUNTER CHALLENGE 1 | FPS and FRAMETIME comparition | 1080p 20AI's + RAIN

11 days to release date.
FPS - frames per second
FRT - frame render time
1% - lower amplitude of 1% of frames
0,1% - the lowest indicated frames (drops), usually can't be seen it, but when they occur, can cause less direct feeling

For 60Hz monitor (1080p standard) 16 ms of FRT cause 1 frame delay (lag simplifying), so everything under is highly expected.

Race at Silverstone, with dynamic weather from rainy to sunny, with 20 AI's, quite heavy conditions i would say

Even on Ultra average frame time rendering is lower than 16!

I've added OFF value - some settings can be turned off, so it's lowest possible in game.
Rest: ULTRA, HIGH, MEDIUM, LOW - like in previous vids.

FINAL build [899]
i7 + EVGA GTX780Ti SC 2way SLI [OC]
Settings [Ultra-OFF]
Screens Asus ROG SWIFT
Benchmark tool FRAPS

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