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Forza 5 Ferrari 360 Challenge Stradale Sebring Thrustmaster TX wheel

2 lap race with tuned A700 car class. Track looks really great, but i'm afraid "old sections of World War II-era landing fields that were constructed of concrete sections with large seams" is less noticeable than it was in previous edition.

03:00 you can spot sound bug, looking rear effects with strange sound (same for all cars)

I'm using cockpit view only for recording, it's unusable with lack of FOV regulation.

05:57 - Replay (part)

As you can see, it won't work on triple, FM4 could, but not now on so called "next gen"...

I can quite well speak ab. changes in Forza franchise, cause i would say "i'm coming from Forza world" ;) Theres always be some beginnings, right?

It's same old dog like FM4, all known mistakes still there, maybe except repairing aero in box (thnx good).
I'll post more in game vids, with some Thrustmaster wheel remarks.
Have fun.
Screens 3xLCD 32" [LG LN5400]
Record: Canon 5D Mark MkII, 16-35mm f/2.8L II USM + polarizer filter
Input device [Thrustmaster TX] with ACL
Driving model [SIM no assists]
Damage model [full SIM]
Car setup [full build A700]
Driveatar [Unbeatable]


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