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Woodside 1.0 1.1

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Converted from rFactor and vastly improved.

30 pit boxes
Great AI
TV cams
Screenshot_lotus_49_wood_30-3-119-4-55-56.jpg
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Latest updates

  1. Some bug fixes

    I have fixed the bumpy third corner, it's perfect now. Also I have added blending between grass...

Latest reviews

Some people will complain about anything. I love this track. It's not perfect, but it's very good.
Thanks!
Pit area is not defined, so you can race as fast as you want through it. pitbox does not show up. Z-fighting in textures. In one corner the new road surface is floating 10 cm above the previous one. Start lights are floating in the air as are random textures at places. Another auto conversion...
Thank you for this track and works quite well. I do notice a couple trees that are floating in the air but other than that the track drives nice and works very well with the ai cars. On another note I am the original designer of Meadowdale track for the Nascar 2003 game way back when(Dave Thayer). Then someone converted it over to Rfactor game. Looking forward to your conversion of Meadowdale track to Assetto Corsa. Dont have time to design tracks anymore. Good luck in your convert.
Love it, thank you.
Hope we see a lot more from you, particularly tracks in Australia
Gilles75
Gilles75
You'll be seeing Woodside reverse and not a whole lot else. Real life beckons.
Nice job converting this track. I quite like it for some fun vintage racing. Thankyou.
Good job. About the loadscreens: they will not show because they are .jpg in stead of .png
Gilles75
Gilles75
I changed them to png and they still don't show up when I launched the game with content manager, nor using the normal launcher. I love feeling stupid.
Interesting track, great that you bring all these historic rF tracks to AC :)

One of my personal fav's from rF1 was Meadowdale raceway, great track with vintage racecars. Philrob did a great job on that one. Maybe an interesting future project? ;)
Gilles75
Gilles75
Meadowvale is half finished already, way ahead o' ya.
"See, I do listen"
You listen and deliver :) Thank you very much!
I agree with Mascot and Sardokard, and this track was operational from 1947-51 not in the 60's.I made a map and new UI and some load screens for it - http://www.mediafire.com/file/67n8at5fljbzanw/Woodside_Circuit-New_map%252C_UI_%2526_Loadscreens.rar/file
Gilles75
Gilles75
I put the load screens in the extensions folder but they don't show up when the track is loading, is it because I use CM?
Thank, Well done.
Beautiful old track but 2 issues :
- The 3th corner is too buimpy, so it is just impossib le to record a laptime !
- The vehivules look like modern vehicule and not 60's
Gilles75
Gilles75
I've fixed the third corner issue. As for the vehicles, I assume you mean the trackside vehicles? I might get around to addressing that in a week or so.
Great job, very fun track to drive ... congratulations and thanks for sharing!
AWESOME!!! I LOVE IT!!! THANK YOU VERY MUCH!!! ;-/)
Fun track Gilles. I see the map in the file, but doesn't show in game. Sure could use that.
Gilles75
Gilles75
It's a two second fix, much quicker for you to do than for me to upload. Just delete the map in the track directory and Content Manager will instantly create a new one and it will work just fine.
Yeah, thank you for your time and patience.
Beautifull job!
Nice open feel to the track but there are a couple of major 'steps' in the road surface that act like speed bumps. These seem to be where one road surface meets another.
It'd be good if the asphalt and grass was feathered in a bit too - there's just a laser-straight line between them.
Thanks for the track though!
Gilles75
Gilles75
Yes, the error which I hadn't noticed was in the original track, I've now fixed it.

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Author
Gilles75
Downloads
1,986
File size
128.8 MB
Views
8,157
First release
Last update
User rating
4.40 star(s) 15 ratings

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