-here is another 3D model of F1 2017 cars, this time its Williams.
-I'm doing it on my free time from work,
that's why I'm doing it one by one.
-I'm working on ferrari next.
-What's in it.
-Wireframe for the paint files
-Wireframe for the decal files
-Wireframe for the Car Number
-NOTE to view the decal material you need to go to the 3d tab and hide the paint material
(they are overlapping and cant make it transparent)
-DON'T FORGET TO UNHIDE the PAINT MATERIAL file before saving or it will stay hidden, even after you click the show icon.
see images
--for saving the tetxure i recommend to save it as a PNG file first (especially the decals texture with alpha channel), then open the original dds file in photshop and manually placing it. This is to avoid any unwanted smearing or incorrect colors once use in the game.
-if you have question hit the support tab on the RD DL page to message me in the forum
-Im not an expert in photoshop, 3dsmax and blender but im still learning.
ENJOY!!!!
If you enjoy my work and wants to support me click here:
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-I'm doing it on my free time from work,
that's why I'm doing it one by one.
-I'm working on ferrari next.
-What's in it.
-Wireframe for the paint files
-Wireframe for the decal files
-Wireframe for the Car Number
-NOTE to view the decal material you need to go to the 3d tab and hide the paint material
(they are overlapping and cant make it transparent)
-DON'T FORGET TO UNHIDE the PAINT MATERIAL file before saving or it will stay hidden, even after you click the show icon.
see images
--for saving the tetxure i recommend to save it as a PNG file first (especially the decals texture with alpha channel), then open the original dds file in photshop and manually placing it. This is to avoid any unwanted smearing or incorrect colors once use in the game.
-if you have question hit the support tab on the RD DL page to message me in the forum
-Im not an expert in photoshop, 3dsmax and blender but im still learning.
ENJOY!!!!
If you enjoy my work and wants to support me click here:
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