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Water animation and wet materials config for "Pacific Coast Highway" 2019-10-25

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NOTE: This was done for the v0.95 of PCH and is
NOT COMPATIBLE WITH THE NEW 1.0


The ocean is a very important part of the scenery in "Pacific Coast Highway" so I took time to prepare animated water that could answer the call.
Screenshot_ks_maserati_quattroporte_pacific_coast_24-10-119-19-10-5.jpg
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Screenshot_ks_maserati_quattroporte_pacific_coast_24-10-119-19-58-10.jpg
Screenshot_ks_maserati_quattroporte_pacific_coast_24-10-119-20-0-28.jpg
Screenshot_ks_maserati_quattroporte_pacific_coast_24-10-119-21-20-10.jpg
Screenshot_ks_maserati_quattroporte_pacific_coast_24-10-119-21-24-6.jpg
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Screenshot_ks_maserati_quattroporte_pacific_coast_24-10-119-21-34-34.jpg

On top of that all hard surfaces are now properly reflective when starts to rain and back to normal when the rain stops. Mild night lighting adds to the atmosphere. Some tweaking for the details rendering distance to match that of the "LA Canyons".

Install: The config "pacific_coast.ini" from the archive needs to go into your "..\AssettoCorsa\extension\config\tracks\loaded\" folder. Custom Shaders Patch and Sol dynamic weather are needed for the effects. The animation of the water needs the stFlow shader so if you haven`t already installed it I suggest you do that first. Then extract "200.kn5" and "202.kn5" into your "..\AssettoCorsa\content\tracks\pacific_coast\" folder and replace the old ones (Have a backups by renaming beforehand the old to "200.kn" and "202.kn").

Happy driving!

Latest reviews

Does this thing still work? I go the high textures versio of PCH I installed all the needed files but it doesnt work? There was no previous files to rename as backup
alekabul
alekabul
This was done for the beta of PCH and not for the v1.0.
I must update the description with a note.
the simple things in life. thank you
That looks really great. Thank you.
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alekabul
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