This was converted from rFactor with permission from the original author. I upgraded some textures and spent a lot of time getting the lighting right.
This is my first conversion, so there's probably some stuff I did wrong, but I really just wanted to drive on this track in Assetto Corsa, and thought I'd try converting it. Happy to share it with anyone that's interested.
There appears to be an issue with the sandy off-track areas appearing with black triangles if you have the following Custom Shaders Patch setting turned on:
Settings -> Custom Shaders Patch -> General Patch Settings -> GPU Optimizations -> Optimize Meshes Some More
If you disable that setting (it's already off by default) it should make that issue go away. I'll be looking into how to fix that for people who prefer to use that setting.
All 4 layouts are here and they all have AI, but the AI could probably be better. I don't know how to do cameras, so I didn't do any. I'll learn that eventually.
Here is the original: https://www.racedepartment.com/downloads/miller-motorsports-park-by-beau-buisson.10299/
This track uses the "PerPixelMultiMap_emissive" shader (from here). It is included with the track.
Installation: unzip to your assettocorsa directory or drag onto content manager.
This is my first conversion, so there's probably some stuff I did wrong, but I really just wanted to drive on this track in Assetto Corsa, and thought I'd try converting it. Happy to share it with anyone that's interested.
There appears to be an issue with the sandy off-track areas appearing with black triangles if you have the following Custom Shaders Patch setting turned on:
Settings -> Custom Shaders Patch -> General Patch Settings -> GPU Optimizations -> Optimize Meshes Some More
If you disable that setting (it's already off by default) it should make that issue go away. I'll be looking into how to fix that for people who prefer to use that setting.
All 4 layouts are here and they all have AI, but the AI could probably be better. I don't know how to do cameras, so I didn't do any. I'll learn that eventually.
Here is the original: https://www.racedepartment.com/downloads/miller-motorsports-park-by-beau-buisson.10299/
This track uses the "PerPixelMultiMap_emissive" shader (from here). It is included with the track.
Installation: unzip to your assettocorsa directory or drag onto content manager.