The most basic track in Assetto Corsa

The most basic track in Assetto Corsa 1.3

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WELCOME TO THE RICE FIELDSSSS!!!

Hi guys, I'm still alive! Covid didn't stop me hahah. Jokes aside, I improved this project once again. Rain FX couldn't look better on this track. I changed some textures and added some maps for tarmac and gravel, and I fixed some holes on the map. There are still some visual bugs, just give me some time. Anyway, the main thing is I added curbs! All the textures are pretty good, except for the grass one, anyway with Grass FX you shouldn't notice it very much, plus being a really fast track you'll be much more careful on your wheels than anything else.
In the pack there's also the old 1.0 version, it may be more nostalgic, I think it can give an arcade-ish feeling, so I kept it, if you want to use it, just copy the files from that archive, be aware it's the same track, so you can't use both new and old version at the same time (STILL). Tell me if it's working and if you have any problem, 'cos I tested it in CSP 1.78 preview 1, so it may not do the job for you.
As for track cameras, I'm sorry, but in this update they're not very useful (basically I lost the coordinates when updating to Blender 3.0 and cameras are far away lost in space, don't ask me why). The AI needs a lot of improvements. I didn't include an ai.spline (for your own's sake); the ai was going back to pits on every lap, but the fast_lane.ai is there, so you can race with 11 opponents now, while 1.0 version had only 7 opponents. The formula student for MAD Team is perfect for this track, so have FUN!
Brottomarco (alias A&M)

Some screens with Ferrari 500 TRC, Mad TEAM formula student MFTC3 EVO & Maserati 250F 12 cylinder (dry & wet look):

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Hey guys, I've made some good updates:
-Fixed camera tv 1 and 2 in the best way possible (I think they're great and impressive )
-Fixed The Holy Hole between pits and the track but still need some rework
-Made sound working for the lateral curbes on the track (they're along the whole track)
-I've made another ai spline, before the AIs were going out of the road, so it was bad:thumbsdown:, but now it's too evil:devilish::mad:
-Fixed the map but still doesn't have the pitline
-Now there's the fixed map on the livery of the track
-This time I didn't forget to put the .blend file IN THE PACK!

Problems:
-Camera tv3 and static need work
-The crew doesn't appear (I mean the red pit box and also the pitcrew) in any race session
-I want to name the curves
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-Added cameras! Still works TV2 well, then i'll fix the others:sleep:
-I made another ai line, now it's more bad:mad::mad::mad:
-Fixed illumination & exposure:thumbsup:
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