This is really great. Too bad the author is long gone offline.
For those who suffer from some trees being transparent from afar (very distracting) I found out that deleting file “branch5.dds” fixes the issue. Must be some conflict in alpha channels or the DDS file was incorrectly compressed or something. I have not compared screens before and after deleting but nothing hit my eyes (maybe there is a difference but I do not care since the loss is smaller than the gain from well behaving trees, at least for me).
What I also found very distracting was this weird floating glare of brake lights. You can turn it off by editing the “A1 clear.ini” post processing filter. Open it in Notepad, go to [GLARE] section, then to AFTER_IMAGE line and change =1 to =0. With this small modification this is now my favorite PP filter.
Much better looking than original kunos textures. Unfortunately it seems that shadows don't affect the 2d grass blades so they appear much brighter than grassy ground texture under certain weather and time of day.
Fantastic job Bernd its looking so much better in terms of nearly everything. May be you can help with the banners.
Is this mod only touching the banners on nordschleife or also on GP course as well? Because I have only the assetto banners on GP track visible.
Thanks for letting me know and thanl you so much for sharing this beauty.
Not bad. Maybe trees and grass textures are from ACC, but Marshall, billboards/adverts, box, flags, graffitis, sings, tents, vehicles, misc....etc....are from RBS mod.
I'm not going to say that you should have asked for permission, because I have only modified and improved the original textures of Kunos, but you could include me in the information, what do you think?
The best Trees i ever seen in AssettoCorsa, i hope you make this kind of work in other tracks too, it'll be awesome, specially on tracks with a lot of trees like SPA and... well most of the Kunos tracks, monza, etc... Really good work man, thanks you for this.