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Spielberg 2.0

Red Bull Ring, Austria

  1. Spielberg 2.0

    Mitja Bonca
    Whats is new in version 2.0:
    - complete new 2016 layout (added new curbs, concrete, carpet and cubes)
    - remodeled 1st turn with curbs and runoff areas
    - changed all the yellow curbs in all tight corners with new ones from 2016
    - lighting change of plenty of objects to looks more real, specially in the dark
    - physical layer adjusted
    - new AI for both layouts
    - racing line adjusted a lot (changed and put on the ground level, so no driving through) to look way more real - lots of hours spent on...
  2. Spielberg 1.4

    Mitja Bonca
    What is new in version 1.4:
    - new 2016 layout (added new curb and modified run off area into 1st turn) according to real life modifications of the real track
    - new lighting (ambient & diffuse) of the tarmac and run-off areas (according to Assetto Corsa 1.5 and higher) and many other objects
    - changed some mash (track, grass and send trap)
    - remodeled the up hill into 1st & 2nd turn
    - changed curbs and cubes (beside curbs on outer side) in some of the turns (to suit to current layout)
    Raffi_M, Radunje, Alexandr66 and 17 others like this.
  3. Spielberg 1.3

    Mitja Bonca
    What`s new in version 1.3:
    - new inner skill course
    - complete new lighting of all object (looks way more real now)
    - changed some curbs
    - changed some skidmarks
    - polished lot of the mesh, to look smoother on many places
    - some changes according to 2016
    - plenty of small changes all around

    New video on main page.
  4. Spielberg, red Bull Ring v1.21

    Mitja Bonca
    Whats new in update 1.21 (some bugs from previous version need to be fixed):
    - fixed some starting grid (sorry, forgot to do it in preiuos version)
    - added some spectators on grand stands and improve their lighting
    - modified all 3 TV cameras for full course
  5. Spielberg, Red Bull Ring v1.2

    Mitja Bonca
    Whats new in version 1.2:
    - modified distance of starting positions to suit to the real ones (important!)
    - redesigned the yellow curb out of turn 1
    - changed some skidmakrs and cracks in the road surface
    - changed some white lines
    Raffi_M, Ischemica, siba and 8 others like this.
  6. Spielberg, Red Bull Ring v1.1

    Mitja Bonca
    What`s new in version 1.1:
    - two versions of the track: full and south course now available
    - split both versions in AC style
    - added long yellow curb on left side out of turn 1 (and removed 2 small ones)
    - changed the red/white curb on left side out of turn 1
    - added some grass/soil mixes beside curbs (wher cars drives off the curbs)
    - changed some skidmarks and racing line (to suit to both versions of the track)
    - some curbs changed to make them easier to drive on
    - changed the trees...
    Raffi_M, asehauDLM, dctoe and 9 others like this.
  7. Spielberg, Red Bull Ring v1.0

    Mitja Bonca
    Whats is new in Spielberg version 1.0:

    - widened the pit exit (the right hander before pit exit) with some added braking marks
    - new and batter AI
    - various changes on object reflection and lighting
    - removed, added some new vegetaions (trees and bushes)
    - replaced background of commercial tables around the track
    - changed the tower in the middle of the track a bit
    - 3d grass completely aligned with the terrain all around
    - added a farm house before turn 1 (on outside) + some trees
  8. Spielberg, Red Bull Ring v0.91

    Mitja Bonca

    What`s new in version 0.91:
    - fixed some guard rails around the track
    - fixed some trees
    - set trees as KSTREE objects
    - set LODs in kseditor for batter optimization
    - changed some beside road object (white lines as corner markers, metal stands for commercial tables)
    - new building for car park
    - changed the grass into tarmac the exit of pits
    - changed some tarmac`s texture (on some places)
    - added skidmakrs in some turns (not on...
  9. Spielberg, Red bull Ring v0.9

    Mitja Bonca
    What is new in Spielberg 0.9:
    - replaced some trees inside the circuit
    - added/changed some white concrete lines in the grass in some of the turn which are there as corner markers
    - changed some white lines
    - 3d grass only on world details very high and maximum
    - changed some curbs according to new 2015 layout (not all that were in F1 race, which are specific for F1 only)
    - changed some guard rails around the track and in pits according to 2015 layout
    - changed main pit buildng (layout,...
  10. Spielberg, Red Bull Ring v0.8

    Mitja Bonca
    What is new in version 0.8:
    - added some indicators for the cracked, worn out asphalt (its not brand new in 2015)
    - changed some objects grass to be drivable (which I previously forgot)
    - rising maximum pits and starting grids up to 32 (from 30)
    - added pit crew to pits (for having your own crew in team colors, same as on original AC tracks)
    - added fans on grandstands and out on grass
    - added some vehilces (medical cars, cans, trucks and cars)
    - added skidmarks on starting grid
    - splitting...
  11. Spielberg v0.7

    Mitja Bonca
    Whats new in version 0.7:
    - added grooves (dynamic ones, which change during racing)
    - changed 3d grass reflection (normals) and texture
    - changed 2d grass textures (ground in forest were changed as well)
    - added and changed some trees (changed lighting too)
    - changed lighting of most of many object, to looks more real
    - changed all 4 cameras, so they are set to give batter feeling when watching replays
    - drivable polygon behind pits; to enter: on right side when entering pits, or in turn...
    Raffi_M, f4f4wildcat and Ischemica like this.
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