About
The first ever race that was hosted at Spa-Francorchamps in 1921 was a motorbike race. And for the 100 years anniversary of the track, Spa-Francorchamps wanted to reconnect with its history. That's why in 2022 the circuit has undergone heavy transformations to meet the FIM regulation with the goal of hosting a motorcycle race again this year.
The main changes consists of larger clearances between the track and guard rails, the come back of many gravel traps, an alternative curve at the "speaker's corner" and a brand new grandstand at the top of the famous Raidillon, which also has seen an increase in its clearances. But be reassured, the layout didn't change at all and remain the same for race cars.
The mod
This mod is born mid-february when I saw the heavy construction work shared on social media for the first time. It was also around this time that I discovered a remaster mod for Spa made by @Johnr777 . I then started fooling around with bringing modifications to the in-game track, based on the work John has already made. And then time after time, it became more serious to the point I started to share my progress here on Racedepartment. In a way it was also a way to force myself to go to the end and not giving up, having people following the project. This was my first time modding. And now here we are, a LOT of hours later. The track is fully updated to represent the real transformations and actual state of the circuit, along with many custom-made assets and textures overhaul to bring this track to new standards.
And this is for now an exclusivity for Assetto as no other game has this version yet.
So power and thank you to the modding community for keeping this game alive and still rocking in 2022.
Track Features
- 47 Pit boxes
- Fully compatible with CSP (GrassFX, RainFX, etc.)
- Tree and pine textures completely redone and color graded
- New asphalt textures
- Custom-made assets like grandstands, marshal posts, etc.
- Fully-working LED panels for flags
- New LED panel for Start/Finish line
- New groove and skids textures
- Better lighting around the track with accurate placement
- Astroturf removed everywhere
- New painted asphalt textures
- Working Clock tower (Downhill towards Eau rouge)
- Working TV screens around the track
- Pitlane overhaul with metal beams structures and lighting
- Ambient sounds in pitlane for maximum immersion.
- Ambient sound of speaker on race days.
Credits:
A BIG THANK YOU to @Johnr777 for working his magic and providing help and assets along the way. Without his work I wouldn't have been able to start and be inspired to start this project.
Also if you want to support, or just give back. Please consider donating a few bucks. This mod represent hours and hours of work that I put in to bring you the best possible version of Spa. Thank you.
Instructions:
This mod rely heavily on the use of the track extension folder and ext-config.in file so keep in mind it will probably overwrite mods that you already had for this track. It is HIGHLY RECOMMENDED to delete any existing "spa/extension/" folder before installing this mod.
To install the mod, simply extract the "Content" and "Extension" folder at the root of your game.
CSP is mandatory to use this mod!
I consider there is all the information you need in this post. I can't be held responsible if you mess up your game. If you want to be 100% safe, make a backup of your original /Spa folder before installing this mod.