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Silverstone Circuit

Silverstone Circuit 1.14

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Changelog:
  • Increased surface mesh density at The Link and Maggots Corner for short layouts
  • Added and enhanced 3D modelled surface details based on accurate data
  • Added International layout
  • Replaced GP Layout with GT Layout (41 garage spots)
  • Added Concrete Blocks to prevent wandering beyond limits on short layouts
  • New default weather preset for GT and International Layouts
  • Added Medium Rubber RealRoad presets
  • Reworked Light Rubber RealRoad presets
  • Added International layout cameras
  • Fixed inaccurate Sector 1, Sector 2 and Pit In timing lines (Pit In is now at the FIRST line)
  • Fixed multiple small terrain gaps
  • Fixed incorrect material on old pit building roof
  • Fixed Collision for Bridges
  • Fixed Collision for PitWall Gates
  • Fixed Smoothing on Grandstand at Club Corner
  • Fixed Smoothing on wall at Club Corner
  • Fixed light glow being always enabled
  • Fixed (most) annoying popups
  • Fixed Daylight Saving Time zone
  • Tweaked terrain textures and materials for less aliasing and a tiny bit more depth
  • Tweaked wall materials for a tiny bit less aliasing
  • Tweaked Vegetation textures and materials
  • Tweaked RealRoad texture
  • Tweaked Glass materials
  • Tweaked Vehicle materials
  • Optimized 3D Tyre Walls for better and smoother performance
  • Optimized Armco for better and smoother performance
  • Optimized Armco details for better and smoother performance
  • Optimized Vehicles for better and smoother performance
  • Optimized Shadow Casters for better performance
  • Optimized LOD distances for better performance
  • Optimized Reflection Maps for better performance
  • Optimized Crowds for better performance
  • Optimized Terrain objects for smoother performance
  • Optimized Grandstands for better performance
  • Optimized Props for smoother performance
  • Optimized Omni Lights for International layout
  • Optimized Vegetation
  • Optimized Grass and Gravel Verges
  • Optimized Terrain textures
  • Optimized Vehicle textures
  • Optimized Building textures
Notes:
  • Performance should be improved by an average of 15-30% over v1.01 depending on detail settings.
  • Smoothness should be improved by an average of 25-35% over v1.01 depending on detail settings; up to 45% in most previously heavy stutter areas.
  • Texture size reduction by 35% should also free up some VRAM by a fair amount, regardless of detail settings;
  • Existing 1.01 GP Layout has been replaced by what we now call GT Layout; which is the same layout with extra garage spots.
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Author
Bram Hengeveld
Downloads
2,736
File size
350.6 MB
Views
3,533
First release
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Rating
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