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Silver Project Custom FFB 9.7

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This file is developed for both PC2 and AMS2 and it feels almost the same between them. This brings PC2 FFB to a higher level than stock AMS2 for most quality wheel bases.

There are different variations of the file included in the zip file. They are simply guesses at what might work best for each wheel base type, but there is such a difference between the wheel bases that you are advised to try both the "mid level" as well as the "high end" version if you have a belt type wheel base.

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This is the PC2 version, For the AMS2 version of the file, go here: https://forum.reizastudios.com/thre...ck-overview-recommendations.11135/#post-77341
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* Recommendations *

Gain: Overall strength. Adjust down as much as possible where it feels the best when cornering at high speed. The lower the gain is set, the more dynamic range is left for the FFB signal. This is specially important for high down-force cars. You want to always go lower in the gain setting for these cars than normal low down-force cars.

Volume: Center feel volume. It achieves 2 things:
1) To have the right amount of strength at the center for the car you drive. Adjust lower or higher as you need to.
2) To make cornering forces weaker or stronger.
* If cornering forces are too high: Raise the volume and lower the gain.
* If cornering forces are too low: lower the volume and raise the gain.

Tone: Road feel. 50% recommended as start.

Fx: Scrub scale, engine vibrations etc. ~50% recommended as start.

Latest updates

  1. Texture, brake, tone

    * Road texture added * Tone range widened to 50% by making it exponential. At 50% tone slider it...
  2. Improved across cars

    * Bumps adjusted down. If you need more, turn up "tone" in-game. Otherwise up the value for...
  3. Slightly more spark

    * Fixed an issue that might cause problems between sessions. * Slightly more difference between...

Latest reviews

It's not bad , but it is so strong on my CSL DD. It is very hard to turn the wheel. Suggested settings for a CSL DD?
This mod really transforms PC2 to an enjoyable sim. The self aligning torque is exceptional when adjusted with the volume setting depending on car. The BMW touring car at Sonoma is especially good.
This is very good as it removes the oscillations and gives a more stable and refined/controlled drive. However; there are 2 fundamental things that keeps it from being great:

1. FFB strength remains mostly the same no matter what the g-forces are. (i tried different gain and volume levels)
2. FFB feels the same across every car (but maybe that is a game engine thing).

Hope there is some way to fix these things?
K
klh
Hey,

1. Should not be the case. Please notice that "Tone" slider is used for "power-steering" strength in this file. This allows an extra way to adjust center vs cornering strength. I think maybe you have it too high?

2. It does not for me, but it depends what you mean. Each car has different tyres, that should be felt. Also you feel the downforce as well as speed progression different for them all. The way to feel the cars more different is to adjust the "Volume" slider. This not only adjusts center strength, but also the caster and pneumatic trail. Going higher volume makes shorter trail and so the centering is quicker. This is important for slower, less downforce cars.

I hope this helps?
I've always struggled with pCars mediocre FFB. This is a vast improvement thank you for this, it makes the game drivable. The G29 works best on lowend settings.
Love the feeling when finally able to the push all cars in PS2!
Simucube 2 Pro, Best custom FFB so far !!!
very good
Really transforms game. Amazing detail and feel.
thanks for your tweaking
Thanx Man, now it feels much better for me.
K
klh
And Thanks! for reporting the odd change, as it was caused by a nasty bug that had snuck in. Happy to have it resolved & now also caused the AMS2 version to improve with it!
Is it completely changed? with the same ffb Settings it feels totally different and very numb.
K
klh
That sounds weird, must be a bug, maybe, will check...
Now updated to version 8.9, back from the stiffness. It is more rounded so you might need to turn up tone & fx if you want either effects or road effects higher.
8.7 & 8.8 suffered from too harsh punches on DD wheel bases, so it's why it's now more round.
8.9 did have a different feel, slightly harder, back to how 8.7 felt here.
Thank you, using with Fanatec Clubsport 2.5
Thanx, the FFB is very good now. I use a Fanatec Elete CSL Wheelbase and modified the File a bit to feel more curbs, i raised the values of "kerb_bump_scale" and "vibration_scale" to 1.5.
In Game i use the FFB Settings
35
26
40
50
This is just perfect for me and the Wheel in my Opinion.
Greetz from Germany
good for DD1
Nice work sir
Premium
I loved it! Although the truth is that I have hardly noticed a difference with the 8.3 ... By the way, I have also tried it with rallycross and it works great !! ;)
Premium
Great with a thrutsmaster tx for project cars 2, thanks. For my part, the AMS2 ffb will not be played as long as they continue to develop it from Reiza ...
Perfect for T500RS/ completely different game!!
Perfect for G27.
Premium
great on G920 .....much better feeling!! Thanks a lot

Latest News

Author
klh
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3,853
File size
21.5 KB
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