Sachsenring v1.11

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  • adjusted normals on curbs which leads to poor specular reflection
  • adjusted track map to fit track display app
  • adjusted inner curb smoothing at Omega
  • Wasserwerk, Hänel BTM - new texture
  • Alter Turm - new 2021 skin texture
  • added correct altitude to surface.ini
  • adjusted banking of apex curb in T2
  • adjusted width of green asphalt area at Queckenberg
  • fixed some garage door open/closed mismatch
  • added "Wasserwerk" track side object
  • redone double sided flags

you need CSP 1.76 or higher for the following updates:
  • adjusted vao (Patch_v5)
  • new working clock display with the following functions:
    practice: default clock
    qualifying: countdown
    race: lap number
  • driver plates in every pitbox
After visiting the ADAC GT Masters this year I had some ideas for additions and fixes.
And remember: It's always good to do a clean installation so delete the previous version first.
  • added 2021 GT-Masters skin
  • added Info Container at the ADAC-Turm
  • added Ralf Waldmann memorial and banner at T12
  • added apex dirt in T9 and T12
  • added some antennas in the distance and a few other objects
  • added Penalty Zone after T1 (visual)
  • adjusted track limits around Karthalle
  • added aditional TV cams by CrisT86
  • added deforming tyre walls (only with latest CSP 0.1.76-preview)
  • enabled some track lights for wet conditions
  • adjusted red blink lights and added blinking night lights for wind turbines
  • fixed an invisible collision wall
  • fixed mirrored camera view on video walls and illumination
  • fixed a bug with hiding two many objects while racing with only a few opponents
  • increased track grip level a tiny bit
  • lowered grip on different skidpads around the track
  • readjusted digital flags
  • known bugs: shadow casting of hidden objects with CSP 0.1.76-preview

Have fun!


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- new vao for upcoming CSP release
- correct track borders for real penalty tool
sorry for this very quick update but I forgot some tweaks.

- fixed some transparent issues on garage doors
This update fixes the garage door flickering when using "Origin Shift" feature.

you need to have the latest CSP installed (v0.1.75 / v0.1.76-preview1) and above otherwise garage doors will stay closed.

Thanks to Ilya to make this possible!

- animated Garage Doors (when a player joins online)
- individual Pit Lightning

  • new TV helicopter rotor animation
  • small mesh fixes
  • small material/texture adjustments
  • roadline adjustments
  • new normal map for tyre walls
  • small changes to GT Masters bill boards
  • corrected timing node which causes not counted lap times.
  • further optimisationsreduced DIP, TRI and B.SIZE by combining small objects, splitting large objects and adding some more LODs.
  • optimised ext_config.
I hope this will give especially low spec systems a better performance overall.
-fixed a digital clock glitch

Sorry for the many fast updates. These are just minor bug fixings in csp config It and shouldn't give you any online mismatch problems if you miss them.
added missing light conditions in ext_config.ini

Thanks AlleyViper for the hint.