Retrolux Reshade Automobilista

Retrolux Reshade Automobilista 1.6.0

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  • Updated to the latest official ReShade 5.0.2 (Addon support) version which includes further improvements and fixes
  • Changed zip file structure to compatible with Open Mod Manager (OMM) for easy install/de-installation
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  • Updated to the latest VRToolkit shader v0.9.4-pre that contains a several additions and performance improvements.
  • VR Preset: Adjusted sharpening settings to fit the changed shader for a bit more clarity
  • Updated to the latest VRToolkit shader v0.9.3-pre that contains a several additions and performance improvements
  • VR Preset: Enabled diffusion noise to avoid banding on gradients
  • VR Preset: Adjusted sharpening settings to fit the changed shader
  • VRToolkit: Fixed issue not returing the alpha value correctly causing in some cases to have black screen (thx @M.Guenette )
  • VRToolkit: Fixed that the sharpening mask is properly used to reduce gpu processing
  • VRToolkit: Added mask smoothing which makes the edge less prominent to allow a lower circle radius setting
  • VRToolkit: Added dithering option to reduce banding effects on gradients etc. as suggested by Valve. (WIP)
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  • Updated VRToolkit to included sharpening mask to improve shader peformance by applying only sharpening on the center of the image. Thx to fholger for the initial implementation.
  • Prepared preset structure to not inlude versioning numbers in the preset names for easier upgrades
  • Fixed shader caching path to be inside the reshade folder
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  • Added new VR Toolkit shader that is specialized to be used for VR. It combines shaders to be processed into a single pass to improve performance. Different Sharpening and color corrections can be selected.
  • Changed the VR preset to use the new VRToolkit shader.
  • Updated LUT.fx shader with slight peformance improvements
  • Updated Reshade with latest changes from (24.05.2021)
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  • Updated Reshade to preview version 4.9.1 alpha2 with added VR support from "Holger Frydrych"
  • Reshade update will speed up load times due to shader caching and ingame performance slighly
  • Removed Depth Sharpening Masking to improve performance a bit
  • Added VR preset that will use the LUT of the base preset and sharpening to improve VR image clarity while keeping the performance impact as minimal as possible
    • Needs to be selected in the reshade config menu. ends with suffix _vr"
    • Check out readme for details
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- Updated Reshade to version 4.7.0, which will improve performance.
- Fixed AmbientLight adaptation was not working correctly
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Reactions: NEO1117 and HansDG
- Improved Ambient occulsion to be less grainy while keeping the same performance level
- Adjusted sharpening to be less pronounced and
- Adjusted Extra Anti Aliasing setting to catch more jaggies
- Enabled Extra AA Effect as Default in the preset
- Removed Eye Adaption effect to increase peformance as it is not that needed
- Update Reshade version to 4.5.4, which will improve performance.
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Reactions: NEO1117 and HansDG

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