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Rebalanced Cars Performance 3.2

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it's normal to start every race in career whit -1 laps of fuel?

At the end of the race ai have every time fast engine map and i have a slow map
jajo240
jajo240
Yes, i didn't touch anything related to fuel. This year the fuel was limited to 100 kg so i think is right to start with -1. But like ever Codemasters, change things for player but not for AI, making all unbalanced (like tyre wear, AI have the same pace from first to last lap)
Nice work,thx!:)))
jajo240
jajo240
Thank you! Have fun ;)
only 20 laps in 100%?
jajo240
jajo240
Only in the shorter races folder, if you select the standard one you will have normal race lenght
amazing....but you can also create a version with only 5 laps 25%? :-)
jajo240
jajo240
In the shorter races folder there is the version with 5 laps in 25% ;)
Fantastic mod, simple and only fixes the minimum. Great work and thanks.
jajo240
jajo240
Thank you! :)
"in this update i fixed the Q1 performance of Tier 2 (every race 2 of mclaren or force india gets eliminated in Q1)" ... hello my friend, in first two races of new career season (i created also new profile) gets eliminated mclaren and also force india.. i installed your lastest mod update.. it could be only coincidence? :) ... also thank you for your mod it is great 5 stars!
jajo240
jajo240
First, thanks for the review, and for your problem i think it's because they use Prime tyres in Q1 (Codemasters made them so) but sometimes they can't fight with tiers 3 with Option tyres, anyway don't worry it just happen sometimes ;)
super fun to play now is like real life.For real
jajo240
jajo240
Thank you :D, it was my objective
Very good
jajo240
jajo240
Thanks! :D
Excellent work, very stable, competitive and balanced, congratulations.
jajo240
jajo240
Thank you very much!! I really appreciate it!
nice
jajo240
jajo240
Happy you like it! thanks for the review!
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