Puebla 2006 AIW line change

Puebla 2006 AIW line change 2006_Puebla.AIW 0.6

Login or Register an account to download this content
2006_Puebla.AIW

I have done my best to reduce the first corner pile-up on this track. I also changed the racing line in a couple of places where the AI was cutting corners too much to make it look more realistic and repaired a spot where the track boundary crossed the racing line. The speed of the AI has been adjusted using, QualRatio=(1.1700) and RaceRatio=(1.1700). If you find the AI too fast, then lower these numbers. The original was 1.07.

At the back of the field, the AI still bumps each other's bumpers in the first two corners. If you qualify in the top 15 I'm pretty sure you won't notice. I will continue to try and fix this problem.

Please try this out and give me some feedback. And don't forget to make a copy of your original AIW file if you want to go back to it.

Latest News

Online or Offline racing?

  • 100% online racing

    Votes: 73 7.3%
  • 75% online 25% offline

    Votes: 103 10.3%
  • 50% online 50% offline

    Votes: 145 14.5%
  • 25% online 75% offline

    Votes: 273 27.4%
  • 100% offline racing

    Votes: 399 40.0%
  • Something else, explain in comment

    Votes: 4 0.4%
Back
Top