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Physics reworked for Mazda MX-5 Miata 2019-09-27

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Why improve the already most forgiving and balanced car in AC?
For once:
ffb cup.jpg

Marked is one of many large flat spots in the FFB of the car. This is correctable by using a custom level of say 70%. What`s not correctable that way is the too big turning circle, the high center of gravity, the wider tracks and the bigger drag. These combined produce somewhat clumsy MX-5 look-alike from Kunos. It is still enjoyable and sits well in the "Touristenfahrten" BTG mix:
BTG.jpg

But try what I`ve prepared: the 2015 top-of-the-line Mazda MX-5 Miata Club.

Installation: make a copy of "ks_mazda_mx5_nd" folder in your "..\AssettoCorsa\content\cars\" folder, then rename the copy to "ks_mazda_mx5_nd_Club". Rename the sound bank:
sfx.jpg

After that extract all from this Mazda MX-5 Miata Club.7z into "ks_mazda_mx5_nd_Club" folder and overwrite.

This edited version is not expected to work online without prior setting up special races with it.

Credits: Stefano Casillo who`s physics engine for Assetto Corsa churns out amazing results when fed the right data.

Happy driving!
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Author
alekabul
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