(OBSOLETE)F1 22 Fixed AI acceleration on straights

(OBSOLETE)F1 22 Fixed AI acceleration on straights Update 7

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Codemasters fixed AI straight line acceleration with patch 1.08, but nothing changed for automatic gearbox users, so this mod is still needed.

Increase difficulty to match modded AI pace.
Changed only "max baulk torque" for AI cars.

The mod does not work in qualifications and practices when you fast-forward(accelerate) time, because ai don't actually drive a lap, they simulate time based on vanilla characteristics. Flashbacks not affect to this.

Results of my tests of all versions(on 65 difficulty):
- Slowest - AI are 2 sec slower
- Slow - 1 sec
- Medium 1 - 0,5
- Medium 2 - 0,3

- Not works in Grand Prix mode with equal performance(works with realistic)
- Works in My Team, Career(including already started ones), Split-screen
- Included files for copypaste with default skins and Xml for manual installation if you use skin mods
- Works on game v.1.08
- For game version 1.05 click "History" button above and download Update 2 version.


Installation:
1.
If you play with normal skins:
Then just open archive, open folder "Copypaste files" and copy "2022_asset_groups" folder into main game folder here: (your Steam folder)\steamapps\common\F1 22 . Click " yes " when asked about replacing files.
Do not delete anything before installation!
2.If you play with modded skins:
Then follow manual installation tutorial below

instruction on how to combine this mod with skin mods:
1.Install skin mod first.
2.Download Ego ERP Archiver 9.0 or newer here:
If you do not want to pay, then click little line "No thanks, just take me to the downloads"
3.Open folder Steam\steamapps\common\F1 22\2022_asset_groups\f1_2022_vehicle_package\teams and find erp file of each team.
For example Ferrari: Steam\steamapps\common\F1 22\2022_asset_groups\f1_2022_vehicle_package\teams\ferrari\wep\ferrari.erp
4.
Open erp file in Ego ERP Archiver, in tab Xml files - click .vtf file (for example ferrari.vtf), click xml files -> import, and choose xml file from mod.
1.PNG

5.Save and repeat for each team.
2.PNG

Latest updates

  1. Update 7

    Updated for patch 1.07. Just copied the previous parameters, no testing done, but maybe needed...
  2. Update 6

    After Update 5, three people said the mod worked, two said it didn't work. Okay, new slowest...
  3. Update 5

    The slowest version maked slower, slowest in update 4 renamed to Medium 1, previous Medium...

Latest reviews

ı also using More AI Crashes mod,can ı combine it with using erp archiver?
Does it work again? Or will it work again? :)
StrongestFish
StrongestFish
After video by Alex Gillon Codemasters deleted "maxbaulktorqueAI" parameter at all, so i don't think so.
I had installed Slowest via copypaste; now if i want to change it to Slow, should I uninstall the mod and then paste Slow, or can I just paste directly? Great mod by the way!
StrongestFish
StrongestFish
Paste directly, it's just replaces each other.
hey m8 i was playing with liveries modded,today they patched 1.09 and in the erp file theres isnt anymore <MaxBaulkTorqueAi they removed it..
StrongestFish
StrongestFish
Yes, that's why i renamed mod to "obsolete"
Excellent job !
I have one question tho, I have been using the mod for a while and working very good. I used copy paste version. Now I decide to use mod livery for Williams is it enough the do the erp file import just for Williams or I need to do for all team ?
StrongestFish
StrongestFish
Yes, for Williams only is enough.
I have 2 questions
1)Where do I have to paste the file? In f122 folder or modular folder
2)Which file do I have to paste 'copy and paste' files or '2 second' file?
StrongestFish
StrongestFish
Modular mods not supported, don't know how to combine them, and installation described in the file "How to install". Copy "2022 asset_groups" into "F1 22" with replacing.
Great mod, very helpful!

One quick question: if you modify <MaxBaulkTorque1st up to <MaxBaulkTorque8th, does that affect only the Player or also the AI? (I'm playing automatic gearbox fyi)
StrongestFish
StrongestFish
It's need to be tested, i didn't, so don't know.
Does the game after the update eliminate the mod or do i have to uninstall it, now EA probably fixed the AI?
StrongestFish
StrongestFish
Verify integrity for deleting the mod.
Question Say I want something in between the 2 mediums do I just change the maxbaulktorqueai value?
Thank you so much for this, it actually makes the game playable again!
can i play online coop carrer whit the mod installed or i get in trouble?
StrongestFish
StrongestFish
No, because coop works through online connection same as multiplayer.
can you use this in co op career mode ??
StrongestFish
StrongestFish
No, because coop works through online connection same as multiplayer.
Seems really good for me !
good job
Thanks mate!! Awesome job!! =)
5
Used Medium 1 and absolutely loving it, finally can race without my teammate just blasting away from me with the same equal car
No clue what is going on, but still no effects so far. This game update is a mess.
the mod worked so well until the bs patch 1.06 now it feels as tho it has no effect
I've been using this mod for the past weeks. Everything seemed to be fine until this update. No matter which option I use it looks like it does nothing towards slowing AI down. Hopefully you're going to bring back the brightness of this mod once again.
I used update 4 and it doesn't seem to be working in 1.06 patch. Ai cars still fast
I'm on update 3 and it doesn't seem to be working. I have the fastest car in my career with AI on 80 and cars still fly past me.
StrongestFish
StrongestFish
Try slowest version in update 4.

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