I have not tested this mod yet, But my mate has and i am Rating on behalf of him, does anyone know why when i go into my game using a mod, it says, track not found or car not found? (track not found when using modded track and same for car)
5 stars for overall work and physics...I like it.
To Improve are a strange shaders on rear wing and cookpit, as the sound, I think that you can take Nissan GTR kunos one, with out transmission, or Fonseker's one (with his permission :))
Also hand position need fix in drivers 3d file.
But I repeat...good one, keep going on, thanks
Needs further work on this car, its too unrealistic. Steering is too sensitive, I don't feel the understeer usually all Skyline cars have, can't blame you about the engine sound though since it was from the original yet it sucks (no offense).
This car is almost as fast as a GT3 car that it "almost" matched the Nissan GT-R GT3 when it comes to time... which is unreal really.
I checked the date the file caartella driver3d.ini
and to remember the correct line "INVERT_SHIFTING_HANDS = 0" to "INVERT_SHIFTING_HANDS = 1" and "NAME = DRIVER: Driver_Body_SUB1" to "NAME = DRIVER: Driver_Body_SUB0" and then add the file shift.ksanim.
and I'm glad that you've added to mod my skin the pace car of granturismo =)
Honestly, I like the car, it's fun, and it makes me feel like paul walker hehe.
but if you try to create a car to drift, I think it needs more work, the model of tires seem to have much grip, both of the two available, the car even with the turbo 100% not have too much torque, it is difficult put it in drift, also available gear ratio is too high, need a short shift ratio.
Overall the car is good, but not for drifting.