Melbourne is done and looks amazing. This looks better as F1 2016 Melbourne I´m sure. This is one of my best lighting updates, but I can´t change the size of all backgrond textures because of the performance. The performance is the same as the monaco performance. I´m working on melbourne since the Grand Prix Weekend. With Monaco this is one of the tracks that had keep much time to get the best result.
Changes with the update:
- reworked trees with realistic colours and highest detail
- reworked background buildings, more colourful like in reality
- new watertexture with nice reflections
- the most textures are rebuilded
- new grass colour
- darker tarmac
- reworked skytextures
- new lighting and shadowing
- amzing track reflections
- realistic curbs colours
- realistic barrier colours
- more effects on pit building
- reworked crowd textures
Copy all out of the F1 2014 folder in your F1 2014 gamefolder.
Have fun with this beautiful update.
Bonus: New Monza Postprocessing texture
Comment and rate my mod. I don´t know if anyone pllaying this game when F1 2016 comes out, but I think my details looking better and my light looks more like reality only the shaders and the grass is more amazing in graphics of F1 2016
Credits to IGearzone 16 that I can use all of his technical brilliant rev 3 of F1 Simulator 2016 to Climax F1 that I can use his fantastic Carskins for my Pics and Theo Berrekeman for amazing work on the redbuuls and corporation on some tracks.
And don´t forget this awesome community big THANXS to all of you.
More Screenshots of cloudy weater coming later.