Modular Mods - Base Files [Modular Mods Requirement]

Modular Mods - Base Files [Modular Mods Requirement] 1.6

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great Mod thanks is there any way you can make a separate performance file for team mate in normal career and my team?
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Wonderful work! My only question does this also work for my team liveries ?? Other liveries for teams ??
ParkYongLee
ParkYongLee
There is "ask a question button" ... and there is an overview page with a spoiler of all modular mods. MyTeam livery/package and F1 team liveries included.
great!
thank you. finaly not a nuclear engeneering . great work
wonderful
.
Modular Mods makes it very easy to mod anything without being scared of screwing everything up, if you take 30 minutes of your time to study a bit. Thanks ParkYongLee for making mods easier!
This is an utterly incredible mod and is so easy to use and work with however i do have one thing to comment on and thats when i import a modded helmet it doesnt work
ParkYongLee
ParkYongLee
1. You should comment the helmet issue on the correct mod (not the base files).
2. I tested the helmet yesterday and have no issue at all.
This is brilliant and clever. The active folder makes it very easy to switch in and out different mods. I am working on a MyTeam livery which is for the Alfa Romeo chassis instead of FOM. Modular Mods makes this possible so thank you! I will provide credit and link to this!
Great work man well done
Brilliant !
never been so easy installing mods, great maan
La rompiste
BEGINNER FRIENDLY!!! this is honestly the easiest way to put custom mods in your game if using the erp archiver. the creator has already added the needed files into a simple drag and drop (once done importing custom files) erp and you simple disable it or enable it at your need. if you're scared of modding your game or afraid of screwing anything up then give this Modular system a try. Super simple, beginner friendly, takes no time at all, saves a ton of time and brilliant.
ParkYongLee
ParkYongLee
Yeah, I just wish some modcreators would actually use the system and the templates ... but no, they stick to original game files.
The whole purpose of all my templates was to have them create easy drag & drop files, so the users do not need to mess with EEA, but yeah ...
Works like a charm, excellent! I just wish more modders would use this system. Any chance of making a mod that increases grip in wet/rain sessions?
Keep up the great work!
ParkYongLee
ParkYongLee
Thanks for the rating. There is an Ultra grip mod (not mine) existing and it seems you can only increase grip in general, dry and wet and also the A.I. will profit (and let's be honest: the A.I. is already too fast enough in rain).
You can use my modular performance template mod and check the edited lines from the "Ultra grip & car stability" and create your personal stuff ;-)
Works perfectly, thank you
ParkYongLee
ParkYongLee
Thank you for the rating and for giving it another chance =)
This is amazing. Tried with both the No Fog and Reversed Grid modular mods, both work fine. Really handy way of modding without messing the file system up. Recommend all other modders to check this out and try and adapt to this system.
ParkYongLee
ParkYongLee
Thank you very much for your rating! Glad, you enjoy it.
nice job but if u add a tutorial video it would be useful
ParkYongLee
ParkYongLee
Thanks for the rating, I did as you requested and added a tutorial video.
Crash my game
ParkYongLee
ParkYongLee
Please check out the update and tell me if that resolves your issue, thanks.
And sorry for the inconvenience.

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