Mine Circuit convert from rfactor.
Original version
The MINE Circuit is a car race track that once existed in Mine City, Yamaguchi Prefecture. It opened in November 1972, and after several expansions, it has reached the point where all-Japan class races are held, but it closed on February 28, 2006. After that, it became Mazda's Mine Automobile Testing Center. (Wikipedia)
- 26 pit/start
- AI
- Replay cam
- Camtool Replay
- CSP recommended (GrassFX, RainFX)
Credits:
・@andres_ramos, the author of the rFactor version and gave me permission
・@shin956, Track convert
・@ckkjw398, Camtool Replay & Track Test
・@ワイエス911, Screenshot & Track Test
1.0 update
- Update ext_config.ini and VAO & Add replay cam (by @CrisT86)
- Repaving the road surface (advice by @TheRealCeeBee)
1.1 update
-Fixed an issue where tires would fill in corners
-Fixed an issue where there was no sound of kerb
1.2 update
- Track optimization
- Add lights to martial posts and medical center
- Fixed shader
- Change AI (by @KevinK2)
- Other fine adjustment
1.3 update
- Fixed pitlane
v1.4
-I adjusted the shader
-Updated some textures
-Fixed some trees being bright and some dark
-Adjusted ext_config
-Updated preview
-VAO has been renewed
-camtool updated
If you feel like donating something: https://www.patreon.com/shin956
Original version
The MINE Circuit is a car race track that once existed in Mine City, Yamaguchi Prefecture. It opened in November 1972, and after several expansions, it has reached the point where all-Japan class races are held, but it closed on February 28, 2006. After that, it became Mazda's Mine Automobile Testing Center. (Wikipedia)
- 26 pit/start
- AI
- Replay cam
- Camtool Replay
- CSP recommended (GrassFX, RainFX)
Credits:
・@andres_ramos, the author of the rFactor version and gave me permission
・@shin956, Track convert
・@ckkjw398, Camtool Replay & Track Test
・@ワイエス911, Screenshot & Track Test
1.0 update
- Update ext_config.ini and VAO & Add replay cam (by @CrisT86)
- Repaving the road surface (advice by @TheRealCeeBee)
1.1 update
-Fixed an issue where tires would fill in corners
-Fixed an issue where there was no sound of kerb
1.2 update
- Track optimization
- Add lights to martial posts and medical center
- Fixed shader
- Change AI (by @KevinK2)
- Other fine adjustment
1.3 update
- Fixed pitlane
v1.4
-I adjusted the shader
-Updated some textures
-Fixed some trees being bright and some dark
-Adjusted ext_config
-Updated preview
-VAO has been renewed
-camtool updated
If you feel like donating something: https://www.patreon.com/shin956