In this update I have changed the pit lane- from the lane right by the sea front- to the lane that is by the arena. Again, I'm not sure what the FIA intend to do with the pitlane but this solution worked best in my opinion, as it allows the cars from the pits to feed in off the racing line- and it's more fun to race along the sea front section anyway despite being tight.
I have also updated the AI to be less crash prone, which seems to have worked well. The hairpin on the bridge is way too tight for 2 cars to go around so they still crash there during overtaking maneuvers- it's like having Lowes hairpin at the end of the straight in Baku. It really isn't going to be nice to overtake there.
I've added a replay camera also. It's not perfect but I've tried to demonstrate the speed as much as I can.
I've also started with some beutification, adding paint lines along some parts of the track. I don't think I can keep this up as rendering times and lag are becoming a serious issue- My PC is a fair age these days. If anyone with a better PC wants any of the files to try their hand at making it better feel free to ask.
Again- let me know any issues.