Miami F1 proposed Layout BETA

Miami F1 proposed Layout BETA 0.04

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In this update I have changed the pit lane- from the lane right by the sea front- to the lane that is by the arena. Again, I'm not sure what the FIA intend to do with the pitlane but this solution worked best in my opinion, as it allows the cars from the pits to feed in off the racing line- and it's more fun to race along the sea front section anyway despite being tight.

I have also updated the AI to be less crash prone, which seems to have worked well. The hairpin on the bridge is way too tight for 2 cars to go around so they still crash there during overtaking maneuvers- it's like having Lowes hairpin at the end of the straight in Baku. It really isn't going to be nice to overtake there.

I've added a replay camera also. It's not perfect but I've tried to demonstrate the speed as much as I can.

I've also started with some beutification, adding paint lines along some parts of the track. I don't think I can keep this up as rendering times and lag are becoming a serious issue- My PC is a fair age these days. If anyone with a better PC wants any of the files to try their hand at making it better feel free to ask.

Again- let me know any issues.
Thanks to those of you who showed me the autosport video detailing the layout.

They said on the video the start line was just before the chicane (where I originally had it), then said the pit area was by the arena and sea front- confusing to say the least.

I have put the start line by the arena as it made most sense to be by the pits. The start straight is now very short into a tight left hander.

The track now runs anti-clockwise as per the video.

I had to re-do the AI to run anti-clockwise also, again it was just done quickly and the AI love to crash at T1 so that will need fixing ASAP.

The pit lane is still useless so you can't do pitstop races, it's merely for show at the minute- I will get that sorted of course.

Please keep leaving feedback on what you want fixing next.
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Added a rudimentary AI line using a gamepad. It's pretty horrible and slow, and F1 cars under AI still seem to go into the hairpin too hot and hit the wall, but I'm not sure why as it's certainly doable.

The circuit is raceable at least now, even if your opponents may crash themselves out at a high rate.

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