Miami F1 proposed Layout BETA

Miami F1 proposed Layout BETA 0.04

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This is the Miami track that has been proposed for the 2019 season.

Don't expect anything amazing, its very simplistic.

I made it just to see what the circuit flow was like and what the general gist of the circuit would be.


This is a lap in the 2015 Ferrari on supersofts managing a 1:22

With the current F1 cars and actual F1 drivers, plus the track rubbering in and Ultrasoft Pirellis, the lap times will easily be in the 1:1x.xxx- about the same as Canada I'd presume

I have thrown together an AI that is raceable and some track cameras for replays.

The environment is gathered from googles API with low quality buildings added and simple trees where trees and buildings would be, but not particularly accurate.

The road surface even has bumps from where I've poorly joined track segments, but it is driveable and demonstrates the layout.

Each street is exactly where the roads are paved in real life, however I have no idea where the FIA intend on placing kerbs and barriers etc. so I can't know how close this layout would be to the actual circuit but it gives a nice gist of the speeds you'd expect to be involved.

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Not a bad little section here, it would be a good tin top circuit.

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The bridge section is abysmal and boring and would be your typical DRS zone, but the rest of the circuit isn't too bad. It does feel a bit V8 supercar- not F1 though.

There is an attached photo at the bottom of this post showing just how tight this hairpin is- It's as tight as the Lowes hairpin in monaco except the approach speed is about 100kph+ more

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(This screenshot has changed in update 0.03 to move the pitlane)

I hope you have some fun with this and let me know any mistakes or bugs and I'll fix them.
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Latest updates

  1. Updated AI + Cameras + New pit lane functionality

    In this update I have changed the pit lane- from the lane right by the sea front- to the lane...
  2. Change direction + New pits + New AI

    Thanks to those of you who showed me the autosport video detailing the layout. They said on the...
  3. Added rudimentary AI

    Added a rudimentary AI line using a gamepad. It's pretty horrible and slow, and F1 cars under AI...

Latest reviews

Incredible
With which Program you make this mod?
Well made, this version is best for basic view of approximate speeds there, some feedback based on my short experience

- Some walls are glitched, once touched throw car in space
- The hairpin on other side of brigde seems too tight, even tighter than Monaco one, looking at layout map it seems like just before braking zone track opens a bit so it shouldn't be as tight I guess to allow overtaking, also after coming back from bridge another hairpin wnich will rather be a bit wider
jack shepherd
jack shepherd
I'll have a look at the walls thanks! Any specific wall that glitched or is it everywhere?

I used the Google API for the road width data- so that is how tight that hairpin will be in real life. I agree the hairpin is way too tight- as tight as Lowes in Monaco. I have the walls currently about where the road meets the sidewalk kerbs, potentially the FIA could flatten the kerbs for the race and widen the track by about 6 meters- I could easily edit that potential scenario in.
Tracé parfaitement réalisé. Bravo !
Thanks for the quick work! I hope you will improve it, the base is there but it still needs polishing.
It's a good preview, thanks for your work.
Thanks for your time creating this on such short notice. It's great for getting to know the layout, though I believe that the intended direction is counter-clockwise according to this video: https://www.youtube.com/watch?v=uxpUnoJI_dc

besides that, great work, it's a lot of fun for being in such early stages.
jack shepherd
jack shepherd
Thanks for the video! Showed me where to put the pit area as well.

It's a simple job to reverse the layout but I'm going abroad this week so when I return I'll get these updates in place! Apologies for the delay there.

In the short meantime I suppose you can just take a right out of my pit lane and go the wrong (right) way around!
Well i would like to see more of this so if you are to keep it up it will be intresting! Thanks for your time

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jack shepherd
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