LUT Generator for AC

LUT Generator for AC 0.15

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Thanks so much for the guide and download. Everything executed as intended with the exception of gamma in the "ff_post_process.ini" reverting back (seemingly self editing) to 0.5 from 1 each time I ran the game. I use content manager and resolved a work around but that is a question for another forum. Thanks again!
i have followed every step and when i put step 2 on wheel check it does nothing. PLS HELP!!!!!!!!!!!!!!!
Akis
Akis
I can't support in any wheelcheck related issues. You can check with the Wheelcheck developer.
Great tool! I love the additional post-processing on the WheelCheck output, so the values are consistent. I've gone and implemented LUT support for my own application too, and I'll certainly refer to this as *the* place to generate LUTs from.

In short - yeah, it easily and completely fixes overshoot/deadzones in the force feedback, it's easy to use and understand and overall a neat piece of software. Some more integration with WheelCheck would be neat (e.g. embed & launch it) but eh, third party software.
Works, for anyone having trouble running the WheelCheck test, restart your PC, the test takes a good 15-30 seconds to start once you select it automatically, once it's done it generates the file in the Documents folder.
Software runs nicely, however I couldn't find any given way to start the test. Even by selecting me wheel and then "Step Log 2" no input test was started. Sad
Akis
Akis
I can't support in any wheelcheck related issues. You can check with the Wheelcheck developer.
I can't find the .csv file from WheelCheck. I cant find it in MyDocuments. Maybe it's my PC, but I just can't find it or it's not generated at all. Help?
Akis
Akis
i m not the developer of wheelcheck. sorrryyyy
I've seen many people use this and it turned out pretty good for them, but occasionally some of us have some issues and mine is that after using this LUT generator my FFB is completely gone and there doesn't seem to be any way to fix this issue as wheel check wont re-calibrate for a second time meaning the log file wont be generated for when opening csv. *USE AT YOUR OWN RISK*
total game changer thanks ! improove drift and race (ffb LUT test at 50 and 100 ffb in game)
Premium
Absolutely awesome, thanks!
Totally removed the ridiculous deadzone I had.

NeeSan... I had the same thing originally...
You need your wheels setting screen open when running WheelCheck.
In my case the LGHub program thing. It works fine.. Try again!
Nice concept, wheel check doesn't generate csv file
Excellent software, but i'm wondering if using the lastest .csv could do the trick instead re-running the Wheelcheck ? Yes, no ?
For future users mine get saved at the bottom of my Documents folder
"Lutcreator has stopped working". I cannot start Lutgenerator. Any ideas ?
"5, Open the csv that was just generated by WheelCheck."
Change to
"5. Open the csv that was just generated into your Documents folder by WheelCheck"

It was hard to find where is the generated file which is not generated in the same folder where of the executable. ;)
Honestly the game is another game now. This is INCREDIBLE. Thank you SO SOOOOO much
THX good feel for G29
Can someone please tell me wheel check won't to the test and I haven't changed anything
Does anyone else have the problem with the wheel check link not loading? says the site cant be reached... :(
Doesn't work at all with my TMX. It doesnt detect my pedals or wheel anymore.
I have a logitech g920, for some reason it does not see the steering wheel and does not want to determine it

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