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Longford 1967 0.92

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- Three versions of the track: Historic, Level, & Staggered grids (may ease AIW & online grid/collision issues).
- AIW file: New version of Level grid, hopefully to fix online grid issue (otherwise use staggered).
- AIW file: Eased pitbox congestion (was 16 boxes, now 14: now 42 grid/garage spaces).
- AIW file: Pace Car/Safety Car now works.
- Water: Water shader with animated textures.
- Road Mapping: Road is now continously mapped, and more linear in mapping.
- Road Detail Textures: New spec, multi, & normal map textures & mapping.
- Grass: Preliminary implementation of specular effect.
- Mill: New model of the mill at Longford Corner (Four-storey brick building seen when approaching the town).
- Road Signs: Replaced some of the old direction sign objects (initial implementation).
- HDR: Adjustments for b342 - Includes "Bright", "Clear", "Neutral", & "Overcast".
- Cameras: Adjusted static orientations.
- Sounds: Added a subtle ambient environmental sound (initial implementation).

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