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Knockhill (BTCC) 2.1

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Hi everyone.

Knockhill for GSCEx. Taken from here (look at here for credits) : http://www.rfactorcentral.com/detail.cfm?ID=Knockhill 2011
Did not succeed to contact creators, except MotorFX.

- new sky
- reiza roadshaders
- track mesh reworked to have a better grip feeling.
- special effect added to the road for better feeling

Known issues :
- one little triangle became black when converting. strange because not black under 3DSmax.
- As the road is not really flat, reflection becomes a bit weird at sunset.
  • Like
Reactions: Kenny Paton

Latest updates

  1. Little texture adjustment, lit at night fixed

    All in the title ;-)

Latest reviews

I know that this is a conversion, but I think the rate button is here to rate the quality of the content and not the conversion. And following that statement I must say that this track is fairly dated. The textures and overall look is so bad that it really breaks the immersion. I know simracing in general isn't about the looks but to me this is simply not good enough. Also why is the track two different shades with this black lump in the centre. It looks weird and is fairly distracting. If the colour difference wouldn't be so big that wouldn't be an issue, but like this it is just weird. The esthetic is so bad I just can't force myself to ignore it like I do most of the time.
P
Patrick Giranthon
Sure the track is far from standards. Will update it later
Kenny Paton
Staff
Premium
Great work as usual Patrick. Nice elevations and loke the new curbs.
THX Patrick another great track
BlkJello
Premium
Awesome. These are MustHave tracks. Thank you very much
It may be a coincidence, but now you have done your magic on this track Patrick, I have just set my quickest time round here, having found some grip that wasn't seemingly there before!

You have done a top notch job as ever.

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Author
Patrick Giranthon
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