1995 F1 season custom AI file for the F-V12 cars, made to work with @AFry's very nice skinpack.
I have more AI files for other series here .
Features:
Simply copy the XML file into your
...\Steam\steamapps\common\Automobilista 2\UserData\CustomAIDrivers folder.
If you are using different skins or have any issues with the AI drivers not showing up in game - check to ensure the livery names in the AI XML file match the livery names detailed in the relevant livery override XML files within your ...\Steam\steamapps\common\Automobilista 2\Vehicles\Textures\CustomLiveries\Overrides folder.
Limitations/issues:
- When running a custom championship, points are currently allocated to the car/livery, not the driver.
All feedback welcome/appreciated!
I have more AI files for other series here .
Features:
- Historically correct drivers for all 1995 F1 tracks currently in AMS2 (13 in total), using track-specific overrides. This means Nigel Mansell automatically replaces Mark Blundell for McLaren at Imola. Other drivers making part-time appearances include Tarquini, Papis, Lavaggi, Delétraz, Lamy, Suzuki and Wendlinger.
- All driver attributes detailed - each AI driver has a full profile of custom attributes to help create interesting racing and try to reflect driver ability/personality - including distinct qualifying and race skill levels, avoidance of mistakes values and historically accurate mechanical failure rates.
Simply copy the XML file into your
...\Steam\steamapps\common\Automobilista 2\UserData\CustomAIDrivers folder.
If you are using different skins or have any issues with the AI drivers not showing up in game - check to ensure the livery names in the AI XML file match the livery names detailed in the relevant livery override XML files within your ...\Steam\steamapps\common\Automobilista 2\Vehicles\Textures\CustomLiveries\Overrides folder.
Limitations/issues:
- When running a custom championship, points are currently allocated to the car/livery, not the driver.
All feedback welcome/appreciated!