Ironbark Hills

Ironbark Hills 0.6.5b

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Amazing track, i only found 2 issues:
1. the grass is very high in the pitlane.
2. the metal barriers don't have collision.

I give a 5 star because this track is truly amazing but i'd like those 2 things to get fixed.
millen
millen
Thanks denes
1. yeah the pitlane is a massive work in progress still, will fix up the grass next update.
2. Haven't got around to doing a physics pass on the track yet, will do my best to include at least a physics barrier for the Armco in the next update.
Very nice track layout. Lovely corners and nice flow.
It could use some improvement on bringing the track alive some more. Track side objects, some bumps in the track surface, etc.

If you need help with the cams, send me a message.
Needs update but there's a good base in here.
Awesome track, really nice flow and a ton of fun in a prototype car!!!
millen
millen
Thank you. I really glad you enjoy it.
I'm still planning an update to bring the atmosphere around the track up. but progress is glacial. :P
thank you...nice to drive
Very enjoyable 'unknown' track to drive and it is clear there is some care & attention being paid to improving it. Thank you.
Awesome track - really love this one. Only point from me is that the barriers don't seems to stop me :D - other than that - love it!
millen
millen
Thanks Seemiles. I appreciate the feedback, and glad you enjoy the track.
yeah, sorry, I hadn't set some of the walls up as solid object just yet, was going to leave that for a physics mesh run.
But now that the track has been out for some time, and there has been no reports of anything majorly wrong with the track itself, I'll get to work on those sorts of things.
All a big learning curve for me still, and my free time for the track is somewhat limited. :D
thanks again. If you find any other flaws, please let me know.
I like the track layout very much. It's getting better and better too. Thanks for sharing.
It's a cool track, has some Le Mans vibe to it.

TV camera is mis-positioned though (below track surface).
Great job, thank you!
i love this track, thanks
Love this beautiful little track! Its layout is very well designed with nice curves and elevation changes. :thumbsup:
millen
millen
Thank you Vince. I am glad you enjoy the track. The layout has definitely been fine tuned over many laps and versions, very happy it has paid off.
Wow! This is exactly the type of tracks I love for driving my street cars and you're off to an amazing start. I love the cambered sections of road. You've done a great job making sure that the track isn't completely flat, like Silverstone, but if it were up to me I would make more elevation variations. You might want to add some sandpits in the runoff areas of the sharper turns where cars are carrying more speed. Otherwise, the cars just slide on the grass forever! You're off to a great start! This track has so much potential, but I think the general layout/shape is fantastic. Please keep developing this track. Experiment with different texture maps so the road looks like it's had certain sections repaved or repaired. Maybe even add in just a couple of small bumps (imperfections) at a couple of spots around the track. The best tracks look a bit dirty and worn. You've got the talent to make this a perfect track!
millen
millen
Thanks very much for the feedback. I am still at the stage of getting the layout just right and fine tweaking corners, cambers, and elevations. So no real work as gone into the looks department just yet. That will come later. ;)
For some reason, this might be the most difficult track I've ever driven on. Seriously.
I tried with the Lotus 49 and ended up on the grass all the time...
Loooots of tricky blind corners...
This is one of the "RAGE tracks". (>_<')
It needs lots of work in the graphics department but it has big potential.
millen
millen
Haha. Thanks for the feedback, I think. :D
It is a fairly tricky circuit, one you have to work pretty hard at, but once you do a few laps you'll be fine. You should have seen the first version I sent to my friends... waaay more blind corners.
This is developing really nicely. It's a great addition to the AC tracks and lots of fun to drive.
thank you very much.
Mate are you still working on updating this track? It's an incredibly fun track, congratulations on your work :)
millen
millen
Hi SD
Thanks for the kind words. Very happy you enjoy my track.
Funny enough the last couple of weeks i have been tinkering away. Very slowly, still doing bits and pieces.
Hoping to have an update out at some stage soon.
Great flow, very enjoyable drive - easy to learn, hard to master.

Would love to see a version/skin from the track's '60s heyday, I'm using it with cars from that era anyway.
millen
millen
Thanks Rodger. I find myself using those era cars as well usually.
It had crossed my mind to just make the circuit a 60s/70s version straight up... ;)
Enjoyable driving, good in reverse too. Maybe as an alternate layout?
millen
millen
Haha, thanks, yeah, I am guilty of trying it reverse too, and agreed it's not bad.
might be an option in the future, was just worried about the bigger changes in terms of fencing and runoffs etc for a reverse layout, while still being somewhat realistic.
As _LJB1 said in his review of the previous 0.4 version, there is a TON of potential with this layout. It's a strange layout. Maybe that's what I like about it? So many of the turns are double-apex like on Twin Ring Motegi. It changes the way you have to approach the turn and makes this layout standout on its own instead of being the same ole thing.

It is a shame that you aren't using 3dsmax or Blender because I think this has the potential to be really, really awesome layout. I think the track itself would need a teeny bit of tweaking, but even if the track surface all stayed the same...I could see myself running a lot of laps on here.

I won't repeat everything that _LJB1 said, but his thoughts are right on the money with mine. It needs atmosphere, but I guess Race Track Builder doesn't work that way. A shame...

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