Input Display - SimHub overlay

Input Display - SimHub overlay 2.0.0

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Resources and updates available here:
- Fixed the steering wheel image in the “Traces” and “Compact” versions.
- Changed the file structure. Please delete this file: C:\Program Files (x86)\SimHub\NCalcScripts\SteeringAngle.ini

- Added alternate analog and compact layouts:

Input Display 1.2.0.PNG


- Added options to define what devices/axis are used for steering, pedals, handbrake and H-Shifter. The raw input of these devices/axis will be used by the overlay as a fall back for games not returning all (or any) input values.

- Added F1 2020 steering angle.

- In ACC, the displayed steering angle should now always match the current car steering angle. Thanks to @Ensi Ferrum for the per car max steering angles values.
!!!\\\ This update requires SimHub 7.0.3 or more recent ///!!!

- Added support for Richard Burns Rally.

- Added handbrake input for the few games offering this data: iRacing, Richard Burns Rally, Project Cars 2, Forza Horizon 4 and Forza Motorsport 7.
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- Fixed wheel rotation for Trackmania, RRRE and F1 2019.
GuJaPe8.gif

iRacing Inputs Display.PNG

- Added support for multiple games (not all tested): Assetto Corsa, Assetto Corsa Competizione, Dirt Rally, Dirt Rally 2.0, F1 2018, F1 2019, Grid 2019, Forza Horizon 4, Forza Motorsport 7, KartKraft, Trackmania, RRRE, RFactor2, Project Cars and Project Cars 2.

- Added a default profile that may work with some other games.

- Added input traces.

- 2 sizes are now available; 300x64 and 480x64.

- Added a selection of Thrusmaster, Logitech and Fanatec wheel images to choose from.

All 32 Wheels.PNG
- Fixed the wheel rotation. It should work correctly with any car now.
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